Technical Specifications
Memory
| Memory Type | System Shared |
| Memory Clock | 6400 MHz |
| Effective Memory Speed | 12800 Mbps |
| Bus | 512-bit |
Technical
| TGP | |
| Fabrication Process | 5 nm |
| Transistor Count | 46.4 billion |
| Interface | Custom |
| Max. Temperature | 94°C |
| Manufacturing | TSMC |
| Vendor | Apple |
| Build | Integrated |
| Released | October 18, 2021 |
Other Specifications
| Background Blur | 120.7 img/sec |
| Face Detection | 78.9 img/sec |
| Horizon Detection | 3.18 Gpixels/sec |
| Edge Detection | 6.15 Gpixels/sec |
| Gaussian Blur | 3.44 Gpixels/sec |
| Feature Matching | 0.62 Gpixels/sec |
| Stereo Matching | 229.8 Gpixels/sec |
| Particle Physics | 8822.9 FPS |
| API | Metal |
| Aztec Ruins Normal Tier | 782.4 FPS |
| Car Chase | 484.5 FPS |
| Manhattan 3.1.1 (1440p) | 516.7 FPS |
| T-Rex | 2515.3 FPS |
| ALU 2 | 1157.2 FPS |
| Driver Overhead 2 | 482.4 FPS |
| OS | OS X |
| Image Classification (SP) | 5466 |
| Image Segmentation (HP) | 12415 |
| Image Super Resolution (Q) | 15930 |
| Face Detection (HP) | 23179 |
| Pose Estimation (Q) | 58520 |
| Text Classification (SP) | 2299 |
| Machine Translation (HP) | 1713 |
| Object Detection (SP) | 5388 |
| Depth Estimation (Q) | 26458 |
| Style Transfer (SP) | 98278 |
| Framework | Core ML |
| Backend | GPU |
| Case | Laptop |
| Purpose | Professional |
| Segment | High-end |
| Rival Equivalent | GeForce RTX 3060 Laptop |
| Texture Mapping Units (TMUs) | 256 |
| Render Output Units (ROPs) | 128 |
| Instructions Per Cycle | 2 IPC |
| Pixel Fill Rate | 166 GPixel/s |
| Texture Fill Rate | 332 GTexel/s |
| ECC | No |