Technical Specifications
Memory
| Memory Type | System Shared |
| Memory Clock | 6400 MHz |
| Effective Memory Speed | 12800 Mbps |
| Bus | 256-bit |
Technical
| TGP | |
| Fabrication Process | 5 nm |
| Transistor Count | 23.2 billion |
| Interface | Custom |
| Max. Temperature | 94°C |
| Manufacturing | TSMC |
| Vendor | Apple |
| Build | Integrated |
| Released | October 18, 2021 |
Other Specifications
| Solar Bay | 12166 |
| Wild Life Extreme | 10050 |
| Background Blur | 74.5 img/sec |
| Face Detection | 47.3 img/sec |
| Horizon Detection | 1.73 Gpixels/sec |
| Edge Detection | 3.32 Gpixels/sec |
| Gaussian Blur | 1.75 Gpixels/sec |
| Feature Matching | 0.47 Gpixels/sec |
| Stereo Matching | 131.2 Gpixels/sec |
| Particle Physics | 5143 FPS |
| API | Metal |
| Aztec Ruins Normal Tier | 1390.1 FPS |
| Car Chase | 1102.6 FPS |
| Manhattan 3.1.1 (1440p) | 1953.2 FPS |
| T-Rex | 2704.8 FPS |
| ALU 2 | 598.5 FPS |
| Driver Overhead 2 | 493.7 FPS |
| OS | OS X |
| Image Classification (SP) | 4112 |
| Image Segmentation (HP) | 7488 |
| Image Super Resolution (Q) | 9882 |
| Face Detection (HP) | 14702 |
| Pose Estimation (Q) | 33560 |
| Text Classification (SP) | 2289 |
| Machine Translation (HP) | 1629 |
| Object Detection (SP) | 3633 |
| Depth Estimation (Q) | 16986 |
| Style Transfer (SP) | 53586 |
| Framework | Core ML |
| Backend | GPU |
| Case | Laptop |
| Purpose | Professional |
| Segment | Mid-range |
| Rival Equivalent | GeForce RTX 3050 Laptop |
| Texture Mapping Units (TMUs) | 128 |
| Render Output Units (ROPs) | 64 |
| Instructions Per Cycle | 2 IPC |
| Pixel Fill Rate | 83 GPixel/s |
| Texture Fill Rate | 166 GTexel/s |
| ECC | No |