GeForce GTX 1060

GeForce GTX 1060

$352
14 Gaming
22 Workstation
12 AI/ML
37 Energy Efficiency
17 NanoReview Final Score
4092 Steel Nomad Lite Score

Technical Specifications

Performance

Architecture Pascal
GPU Codename GP106
Base Clock 1506 MHz
Boost Clock 1709 MHz
Shading Units 1280
Tensor Cores No
Ray-tracing Cores No
Compute Units (Pipelines) 10

Memory

Memory Type GDDR5
Memory Size 6 GB
Memory Clock 2002 MHz
Effective Memory Speed 8000 Mbps
Bus 192-bit

Graphics APIs

DirectX 12
Vulkan 1.3
OpenGL 4.6
OpenCL 3.0
CUDA 6.1
Ray Tracing No
DLSS No
DisplayPort 1.4a

Technical

TGP
120 W
Fabrication Process 16 nm
Die Size 200 mm²
Transistor Count 4 billion
Interface PCIe 3.0 x16
Manufacturing TSMC
Vendor Nvidia
Build Discrete
Released July 19, 2016

Other Specifications

Forza Horizon 5 68403119
The Witcher 3 53443016
Counter-Strike 2 93674618
Far Cry 6 50463518
Hogwarts Legacy 3326199
CoD: Modern Warfare III 42342114
Ghost of Tsushima 2919159
Cyberpunk 2077 312815 -
Shadow of the Tomb Raider 54513115
1080p High 50
1080p Ultra 39
1440p Ultra 27
4K Ultra 14
Margin of Error Low
Time Spy 4203
Solar Bay 11250
Port Royal 841
Fire Strike 13132
Wild Life Extreme 8512
Night Raid 54664
Background Blur 100.2 img/sec
Face Detection 48.1 img/sec
Horizon Detection 1.54 Gpixels/sec
Edge Detection 2.25 Gpixels/sec
Gaussian Blur 2.58 Gpixels/sec
Feature Matching 0.25 Gpixels/sec
Stereo Matching 136.9 Gpixels/sec
Particle Physics 4220.5 FPS
API OpenGL
G2D Mark 744
DirectX 11 72 FPS
DirectX 12 37 FPS
GPU Compute 4269 Ops/s
Aztec Ruins Normal Tier 310.7 FPS
Car Chase 299.9 FPS
Manhattan 3.1.1 (1440p) 253.8 FPS
T-Rex 1307.9 FPS
Tessellation 1538.6 FPS
ALU 2 5983.8 FPS
Driver Overhead 2 282.6 FPS
OS Windows
Image Classification (SP) 1462
Image Segmentation (HP) 3872
Image Super Resolution (Q) 8136
Face Detection (HP) 6356
Pose Estimation (Q) 33181
Text Classification (SP) 1806
Machine Translation (HP) 3149
Object Detection (SP) 2096
Depth Estimation (Q) 10515
Style Transfer (SP) 67831
Framework ONNX
Backend DirectML
Launch price (MSRP) $299
Case Desktop
Purpose Gaming
Segment Mid-range
Texture Mapping Units (TMUs) 80
Render Output Units (ROPs) 48
L1 Cache 48KB per cluster
L2 Cache 1536KB shared
Instructions Per Cycle 2 IPC
Pixel Fill Rate 82 GPixel/s
Texture Fill Rate 137 GTexel/s
Transistor Density 20 MTr/mm²
ECC No