Technical Specifications
Memory
| Memory Type | GDDR5 |
| Memory Size | 8 GB |
| Memory Clock | 2002 MHz |
| Effective Memory Speed | 8000 Mbps |
| Bus | 256-bit |
Graphics APIs
| DirectX | 12 |
| Vulkan | 1.3 |
| OpenGL | 4.6 |
| OpenCL | 3.0 |
| CUDA | 6.1 |
| Ray Tracing | No |
| DLSS | No |
| DisplayPort | 1.4a |
Technical
| TGP | |
| Fabrication Process | 16 nm |
| Die Size | 314 mm² |
| Transistor Count | 7 billion |
| Interface | PCIe 3.0 x16 |
| Manufacturing | TSMC |
| Vendor | Nvidia |
| Build | Discrete |
| Released | January 10, 2016 |
Other Specifications
| Forza Horizon 5 | 88504328 |
| The Witcher 3 | 82664622 |
| Counter-Strike 2 | 132937032 |
| Far Cry 6 | 71654822 |
| Hogwarts Legacy | 48372513 |
| CoD: Modern Warfare III | 57463424 |
| Ghost of Tsushima | 41312613 |
| Cyberpunk 2077 | 46432210 |
| Shadow of the Tomb Raider | 78734626 |
| 1080p High | 71 |
| 1080p Ultra | 56 |
| 1440p Ultra | 40 |
| 4K Ultra | 21 |
| Margin of Error | Low |
| Time Spy | 6091 |
| Solar Bay | 15951 |
| Port Royal | 1280 |
| Fire Strike | 18706 |
| Wild Life Extreme | 12193 |
| Night Raid | 72394 |
| Background Blur | 142.3 img/sec |
| Face Detection | 65.1 img/sec |
| Horizon Detection | 2.2 Gpixels/sec |
| Edge Detection | 3.23 Gpixels/sec |
| Gaussian Blur | 3.74 Gpixels/sec |
| Feature Matching | 0.3 Gpixels/sec |
| Stereo Matching | 195.6 Gpixels/sec |
| Particle Physics | 5161.6 FPS |
| API | OpenGL |
| G2D Mark | 846 |
| DirectX 11 | 100 FPS |
| DirectX 12 | 48 FPS |
| GPU Compute | 6110 Ops/s |
| Aztec Ruins Normal Tier | 423.4 FPS |
| Car Chase | 391.1 FPS |
| Manhattan 3.1.1 (1440p) | 360 FPS |
| T-Rex | 1942.3 FPS |
| Tessellation | 2186 FPS |
| ALU 2 | 5965.8 FPS |
| Driver Overhead 2 | 271.6 FPS |
| OS | Windows |
| Image Classification (SP) | 2295 |
| Image Segmentation (HP) | 4955 |
| Image Super Resolution (Q) | 10587 |
| Face Detection (HP) | 8747 |
| Pose Estimation (Q) | 51263 |
| Text Classification (SP) | 1461 |
| Machine Translation (HP) | 2342 |
| Object Detection (SP) | 2960 |
| Depth Estimation (Q) | 15275 |
| Style Transfer (SP) | 104907 |
| Framework | ONNX |
| Backend | DirectML |
| Launch price (MSRP) | $379 |
| Case | Desktop |
| Purpose | Gaming |
| Segment | Mid-range |
| Rival Equivalent | Radeon RX 5600 XT |
| Texture Mapping Units (TMUs) | 120 |
| Render Output Units (ROPs) | 64 |
| L1 Cache | 48KB per cluster |
| L2 Cache | 2MB shared |
| Instructions Per Cycle | 2 IPC |
| Pixel Fill Rate | 108 GPixel/s |
| Texture Fill Rate | 202 GTexel/s |
| Transistor Density | 22.29 MTr/mm² |
| ECC | No |