Technical Specifications
Memory
| Memory Type | GDDR5X |
| Memory Size | 8 GB |
| Memory Clock | 1251 MHz |
| Effective Memory Speed | 10000 Mbps |
| Bus | 256-bit |
Graphics APIs
| DirectX | 12 |
| Vulkan | 1.3 |
| OpenGL | 4.6 |
| OpenCL | 3.0 |
| CUDA | 6.1 |
| Ray Tracing | No |
| DLSS | No |
| DisplayPort | 1.4a |
Technical
| TGP | |
| Fabrication Process | 16 nm |
| Die Size | 314 mm² |
| Transistor Count | 7 billion |
| Interface | PCIe 3.0 x16 |
| Manufacturing | TSMC |
| Vendor | Nvidia |
| Build | Discrete |
| Released | May 27, 2016 |
Other Specifications
| Forza Horizon 5 | 103605231 |
| The Witcher 3 | 106856134 |
| Counter-Strike 2 | 1581148341 |
| Far Cry 6 | 86725827 |
| Hogwarts Legacy | 56493218 |
| CoD: Modern Warfare III | 67614127 |
| Ghost of Tsushima | 52402915 |
| Cyberpunk 2077 | 58523114 |
| Shadow of the Tomb Raider | 91855929 |
| 1080p High | 86 |
| 1080p Ultra | 69 |
| 1440p Ultra | 50 |
| 4K Ultra | 26 |
| Margin of Error | Low |
| Time Spy | 7592 |
| Solar Bay | 19873 |
| Port Royal | 1673 |
| Fire Strike | 22752 |
| Wild Life Extreme | 15144 |
| Night Raid | 82104 |
| Background Blur | 152.4 img/sec |
| Face Detection | 71.6 img/sec |
| Horizon Detection | 2.73 Gpixels/sec |
| Edge Detection | 4.15 Gpixels/sec |
| Gaussian Blur | 5.03 Gpixels/sec |
| Feature Matching | 0.32 Gpixels/sec |
| Stereo Matching | 238.9 Gpixels/sec |
| Particle Physics | 6716.4 FPS |
| API | OpenGL |
| G2D Mark | 888 |
| DirectX 11 | 124 FPS |
| DirectX 12 | 55 FPS |
| GPU Compute | 7621 Ops/s |
| Aztec Ruins Normal Tier | 492.8 FPS |
| Car Chase | 442.5 FPS |
| Manhattan 3.1.1 (1440p) | 409.2 FPS |
| T-Rex | 2270.6 FPS |
| Tessellation | 2884.4 FPS |
| ALU 2 | 2401.8 FPS |
| Driver Overhead 2 | 275.7 FPS |
| OS | Windows |
| Image Classification (SP) | 2591 |
| Image Segmentation (HP) | 5497 |
| Image Super Resolution (Q) | 11914 |
| Face Detection (HP) | 9841 |
| Pose Estimation (Q) | 53922 |
| Text Classification (SP) | 1732 |
| Machine Translation (HP) | 2662 |
| Object Detection (SP) | 3255 |
| Depth Estimation (Q) | 16431 |
| Style Transfer (SP) | 112226 |
| Framework | ONNX |
| Backend | DirectML |
| Launch price (MSRP) | $599 |
| Case | Desktop |
| Purpose | Gaming |
| Segment | High-end |
| Rival Equivalent | Radeon RX 5600 XT |
| Texture Mapping Units (TMUs) | 160 |
| Render Output Units (ROPs) | 64 |
| L1 Cache | 48KB per cluster |
| L2 Cache | 2MB shared |
| Instructions Per Cycle | 2 IPC |
| Pixel Fill Rate | 111 GPixel/s |
| Texture Fill Rate | 277 GTexel/s |
| Transistor Density | 22.29 MTr/mm² |
| ECC | No |