Technical Specifications
Memory
| Memory Type | GDDR5X |
| Memory Size | 11 GB |
| Memory Clock | 1376 MHz |
| Effective Memory Speed | 11000 Mbps |
| Bus | 352-bit |
Graphics APIs
| DirectX | 12 |
| Vulkan | 1.3 |
| OpenGL | 4.6 |
| OpenCL | 3.0 |
| CUDA | 6.1 |
| Ray Tracing | No |
| DLSS | No |
| DisplayPort | 1.4a |
Technical
| TGP | |
| Fabrication Process | 16 nm |
| Die Size | 471 mm² |
| Transistor Count | 11 billion |
| Interface | PCIe 3.0 x16 |
| Manufacturing | TSMC |
| Vendor | Nvidia |
| Build | Discrete |
| Released | March 10, 2017 |
Other Specifications
| Forza Horizon 5 | 121756246 |
| The Witcher 3 | 1321078041 |
| Counter-Strike 2 | 19114510854 |
| Far Cry 6 | 99897240 |
| Hogwarts Legacy | 71624523 |
| CoD: Modern Warfare III | 88825638 |
| Ghost of Tsushima | 71544322 |
| Cyberpunk 2077 | 76714218 |
| Shadow of the Tomb Raider | 1191128042 |
| 1080p High | 108 |
| 1080p Ultra | 89 |
| 1440p Ultra | 65 |
| 4K Ultra | 36 |
| Margin of Error | Low |
| Time Spy | 9982 |
| Solar Bay | 26119 |
| Port Royal | 2260 |
| Fire Strike | 29330 |
| Wild Life Extreme | 20146 |
| Night Raid | 95644 |
| Background Blur | 200.9 img/sec |
| Face Detection | 88.6 img/sec |
| Horizon Detection | 3.55 Gpixels/sec |
| Edge Detection | 5.57 Gpixels/sec |
| Gaussian Blur | 5.79 Gpixels/sec |
| Feature Matching | 0.33 Gpixels/sec |
| Stereo Matching | 265.6 Gpixels/sec |
| Particle Physics | 6315.6 FPS |
| API | OpenGL |
| G2D Mark | 940 |
| DirectX 11 | 151 FPS |
| DirectX 12 | 66 FPS |
| GPU Compute | 9617 Ops/s |
| Aztec Ruins Normal Tier | 583.6 FPS |
| Car Chase | 533.8 FPS |
| Manhattan 3.1.1 (1440p) | 507.1 FPS |
| T-Rex | 2784.7 FPS |
| Tessellation | 3894.3 FPS |
| ALU 2 | 7894.6 FPS |
| Driver Overhead 2 | 273.3 FPS |
| OS | Windows |
| Image Classification (SP) | 3882 |
| Image Segmentation (HP) | 7960 |
| Image Super Resolution (Q) | 14401 |
| Face Detection (HP) | 13001 |
| Pose Estimation (Q) | 72329 |
| Text Classification (SP) | 1910 |
| Machine Translation (HP) | 3577 |
| Object Detection (SP) | 4757 |
| Depth Estimation (Q) | 20303 |
| Style Transfer (SP) | 164740 |
| Framework | ONNX |
| Backend | DirectML |
| Launch price (MSRP) | $699 |
| Case | Desktop |
| Purpose | Gaming |
| Segment | High-end |
| Rival Equivalent | Radeon RX 5700 XT |
| Texture Mapping Units (TMUs) | 224 |
| Render Output Units (ROPs) | 88 |
| L1 Cache | 48KB per cluster |
| L2 Cache | 2816KB shared |
| Instructions Per Cycle | 2 IPC |
| Pixel Fill Rate | 139 GPixel/s |
| Texture Fill Rate | 354 GTexel/s |
| Transistor Density | 23.35 MTr/mm² |
| ECC | No |