GeForce GTX 1650 SUPER

GeForce GTX 1650 SUPER

$229
15 Gaming
25 Workstation
14 AI/ML
50 Energy Efficiency
19 NanoReview Final Score
4387 Steel Nomad Lite Score

Technical Specifications

Performance

Architecture Turing
GPU Codename TU116
Base Clock 1530 MHz
Boost Clock 1725 MHz
Shading Units 1280
Tensor Cores No
Ray-tracing Cores No
Compute Units (Pipelines) 20

Memory

Memory Type GDDR6
Memory Size 4 GB
Memory Clock 2000 MHz
Effective Memory Speed 12000 Mbps
Bus 128-bit

Graphics APIs

DirectX 12
Vulkan 1.3
OpenGL 4.6
OpenCL 3.0
CUDA 7.5
Ray Tracing No
DLSS No
DisplayPort 1.4a

Technical

TGP
100 W
Fabrication Process 12 nm
Die Size 284 mm²
Transistor Count 6 billion
Interface PCIe 3.0 x16
Manufacturing TSMC
Vendor Nvidia
Build Discrete
Released April 23, 2019

Other Specifications

Forza Horizon 5 75443418
The Witcher 3 60503118
Counter-Strike 2 104725120
Far Cry 6 57513519
Hogwarts Legacy 3426229
CoD: Modern Warfare III 45372218
Ghost of Tsushima 3123209
Cyberpunk 2077 353220 -
Shadow of the Tomb Raider 59543420
1080p High 56
1080p Ultra 43
1440p Ultra 30
4K Ultra 15
Margin of Error Low
Time Spy 4691
Fire Strike 12261
Wild Life Extreme 9628
Night Raid 59954
Background Blur 106.6 img/sec
Face Detection 58.3 img/sec
Horizon Detection 1.98 Gpixels/sec
Edge Detection 2.67 Gpixels/sec
Gaussian Blur 2.79 Gpixels/sec
Feature Matching 0.75 Gpixels/sec
Stereo Matching 248.2 Gpixels/sec
Particle Physics 7783.2 FPS
API OpenGL
G2D Mark 750
DirectX 11 73 FPS
DirectX 12 45 FPS
GPU Compute 4471 Ops/s
Aztec Ruins Normal Tier 305.2 FPS
Car Chase 280 FPS
Manhattan 3.1.1 (1440p) 260.1 FPS
T-Rex 1232.9 FPS
Tessellation 1564.4 FPS
ALU 2 1419.9 FPS
Driver Overhead 2 284.6 FPS
OS Windows
Image Classification (SP) 3533
Image Segmentation (HP) 5144
Image Super Resolution (Q) 7927
Face Detection (HP) 8860
Pose Estimation (Q) 30433
Text Classification (SP) 1622
Machine Translation (HP) 2754
Object Detection (SP) 4278
Depth Estimation (Q) 15240
Style Transfer (SP) 66527
Framework ONNX
Backend DirectML
Launch price (MSRP) $159
Case Desktop
Purpose Gaming
Segment Entry-level
Rival Equivalent Radeon RX 5500 XT
Texture Mapping Units (TMUs) 80
Render Output Units (ROPs) 32
L1 Cache 64KB per cluster
L2 Cache 1024KB shared
Instructions Per Cycle 2 IPC
Pixel Fill Rate 55 GPixel/s
Texture Fill Rate 138 GTexel/s
Transistor Density 21.13 MTr/mm²
ECC No