Technical Specifications
Memory
| Memory Type | GDDR6 |
| Memory Size | 4 GB |
| Memory Clock | 2000 MHz |
| Effective Memory Speed | 12000 Mbps |
| Bus | 128-bit |
Graphics APIs
| DirectX | 12 |
| Vulkan | 1.3 |
| OpenGL | 4.6 |
| OpenCL | 3.0 |
| CUDA | 7.5 |
| Ray Tracing | No |
| DLSS | No |
| DisplayPort | 1.4a |
Technical
| TGP | |
| Fabrication Process | 12 nm |
| Die Size | 284 mm² |
| Transistor Count | 6 billion |
| Interface | PCIe 3.0 x16 |
| Manufacturing | TSMC |
| Vendor | Nvidia |
| Build | Discrete |
| Released | April 23, 2019 |
Other Specifications
| Forza Horizon 5 | 75443418 |
| The Witcher 3 | 60503118 |
| Counter-Strike 2 | 104725120 |
| Far Cry 6 | 57513519 |
| Hogwarts Legacy | 3426229 |
| CoD: Modern Warfare III | 45372218 |
| Ghost of Tsushima | 3123209 |
| Cyberpunk 2077 | 353220 - |
| Shadow of the Tomb Raider | 59543420 |
| 1080p High | 56 |
| 1080p Ultra | 43 |
| 1440p Ultra | 30 |
| 4K Ultra | 15 |
| Margin of Error | Low |
| Time Spy | 4691 |
| Fire Strike | 12261 |
| Wild Life Extreme | 9628 |
| Night Raid | 59954 |
| Background Blur | 106.6 img/sec |
| Face Detection | 58.3 img/sec |
| Horizon Detection | 1.98 Gpixels/sec |
| Edge Detection | 2.67 Gpixels/sec |
| Gaussian Blur | 2.79 Gpixels/sec |
| Feature Matching | 0.75 Gpixels/sec |
| Stereo Matching | 248.2 Gpixels/sec |
| Particle Physics | 7783.2 FPS |
| API | OpenGL |
| G2D Mark | 750 |
| DirectX 11 | 73 FPS |
| DirectX 12 | 45 FPS |
| GPU Compute | 4471 Ops/s |
| Aztec Ruins Normal Tier | 305.2 FPS |
| Car Chase | 280 FPS |
| Manhattan 3.1.1 (1440p) | 260.1 FPS |
| T-Rex | 1232.9 FPS |
| Tessellation | 1564.4 FPS |
| ALU 2 | 1419.9 FPS |
| Driver Overhead 2 | 284.6 FPS |
| OS | Windows |
| Image Classification (SP) | 3533 |
| Image Segmentation (HP) | 5144 |
| Image Super Resolution (Q) | 7927 |
| Face Detection (HP) | 8860 |
| Pose Estimation (Q) | 30433 |
| Text Classification (SP) | 1622 |
| Machine Translation (HP) | 2754 |
| Object Detection (SP) | 4278 |
| Depth Estimation (Q) | 15240 |
| Style Transfer (SP) | 66527 |
| Framework | ONNX |
| Backend | DirectML |
| Launch price (MSRP) | $159 |
| Case | Desktop |
| Purpose | Gaming |
| Segment | Entry-level |
| Rival Equivalent | Radeon RX 5500 XT |
| Texture Mapping Units (TMUs) | 80 |
| Render Output Units (ROPs) | 32 |
| L1 Cache | 64KB per cluster |
| L2 Cache | 1024KB shared |
| Instructions Per Cycle | 2 IPC |
| Pixel Fill Rate | 55 GPixel/s |
| Texture Fill Rate | 138 GTexel/s |
| Transistor Density | 21.13 MTr/mm² |
| ECC | No |