GeForce GTX 1660 Ti Mobile

GeForce GTX 1660 Ti Mobile

18 Gaming
28 Workstation
14 AI/ML
56 Energy Efficiency
27 NanoReview Final Score
5326 Steel Nomad Lite Score

Technical Specifications

Performance

Architecture Turing
GPU Codename TU116 (N18E-G0)
Base Clock 1455 MHz
Boost Clock 1590 MHz
Shading Units 1536
Tensor Cores No
Ray-tracing Cores No
Compute Units (Pipelines) 24

Memory

Memory Type GDDR6
Memory Size 6 GB
Memory Clock 1500 MHz
Effective Memory Speed 12000 Mbps
Bus 192-bit

Graphics APIs

DirectX 12
Vulkan 1.2
OpenGL 4.6
OpenCL 1.2
CUDA 7.5
Ray Tracing No
DLSS No
DisplayPort 1.4

Technical

TGP
80 W
Fabrication Process 12 nm
Die Size 284 mm²
Transistor Count 6.6 billion
Interface PCIe 3.0 x16
Manufacturing TSMC
Vendor Nvidia
Build Discrete
Released April 23, 2019

Other Specifications

Forza Horizon 5 82503721
The Witcher 3 78604121
Counter-Strike 2 127866228
Far Cry 6 66604523
Hogwarts Legacy 43322312
CoD: Modern Warfare III 52422718
Ghost of Tsushima 39312312
Cyberpunk 2077 4440209
Shadow of the Tomb Raider 70644323
1080p High 67
1080p Ultra 52
1440p Ultra 36
4K Ultra 19
Margin of Error Low
Time Spy 5596
Solar Bay 17988
Port Royal 1507
Fire Strike 14836
Wild Life Extreme 11401
Night Raid 60286
Background Blur 119.1 img/sec
Face Detection 64.8 img/sec
Horizon Detection 2.58 Gpixels/sec
Edge Detection 3.28 Gpixels/sec
Gaussian Blur 3.37 Gpixels/sec
Feature Matching 0.88 Gpixels/sec
Stereo Matching 300.1 Gpixels/sec
Particle Physics 8599.6 FPS
API OpenGL
G2D Mark 474
DirectX 11 87 FPS
DirectX 12 39 FPS
GPU Compute 3658 Ops/s
Aztec Ruins Normal Tier 310 FPS
Car Chase 289.4 FPS
Manhattan 3.1.1 (1440p) 257.9 FPS
T-Rex 1225.1 FPS
Tessellation 1509.1 FPS
ALU 2 1359 FPS
Driver Overhead 2 199 FPS
OS Windows
Image Classification (SP) 3378
Image Segmentation (HP) 4732
Image Super Resolution (Q) 8716
Face Detection (HP) 7909
Pose Estimation (Q) 35887
Text Classification (SP) 1591
Machine Translation (HP) 1912
Object Detection (SP) 4195
Depth Estimation (Q) 15599
Style Transfer (SP) 70176
Framework ONNX
Backend DirectML
Case Laptop
Purpose Gaming
Segment Mid-range
Texture Mapping Units (TMUs) 96
Render Output Units (ROPs) 48
L1 Cache 64KB per cluster
L2 Cache 1536KB shared
Instructions Per Cycle 2 IPC
Pixel Fill Rate 76 GPixel/s
Texture Fill Rate 153 GTexel/s
Transistor Density 23.24 MTr/mm²
ECC No