GeForce GTX 970

GeForce GTX 970

$362
15 Gaming
21 Workstation
11 AI/ML
10 Energy Efficiency
16 NanoReview Final Score
0 Steel Nomad Lite Score

Technical Specifications

Performance

Architecture Maxwell 2.0
GPU Codename GM204
Base Clock 1050 MHz
Boost Clock 1178 MHz
Shading Units 1664
Tensor Cores No
Ray-tracing Cores No
Compute Units (Pipelines) 13

Memory

Memory Type GDDR5
Memory Size 4 GB
Memory Clock 1753 MHz
Effective Memory Speed 7000 Mbps
Bus 256-bit

Graphics APIs

DirectX 12
Vulkan 1.3
OpenGL 4.6
OpenCL 3.0
CUDA 5.2
Ray Tracing No
DLSS No
DisplayPort 1.2

Technical

TGP
148 W
Fabrication Process 28 nm
Die Size 398 mm²
Transistor Count 5 billion
Interface PCIe 3.0 x16
Manufacturing TSMC
Vendor Nvidia
Build Discrete
Released September 19, 2014

Other Specifications

Margin of Error High
Background Blur 77.1 img/sec
Face Detection 38.1 img/sec
Horizon Detection 1.28 Gpixels/sec
Edge Detection 2.08 Gpixels/sec
Gaussian Blur 1.85 Gpixels/sec
Feature Matching 0.17 Gpixels/sec
Stereo Matching 92.9 Gpixels/sec
Particle Physics 2443 FPS
API OpenGL
G2D Mark 764
DirectX 11 71 FPS
DirectX 12 41 FPS
GPU Compute 4076 Ops/s
Aztec Ruins Normal Tier 275.6 FPS
Car Chase 273.9 FPS
Manhattan 3.1.1 (1440p) 237.9 FPS
T-Rex 1112.2 FPS
Tessellation 1804.1 FPS
ALU 2 5981 FPS
Driver Overhead 2 250.7 FPS
OS Windows
Image Classification (SP) 1852
Image Segmentation (HP) 3622
Image Super Resolution (Q) 8987
Face Detection (HP) 7074
Pose Estimation (Q) 43726
Text Classification (SP) 1446
Machine Translation (HP) 1576
Object Detection (SP) 2425
Depth Estimation (Q) 12902
Style Transfer (SP) 86714
Framework ONNX
Backend DirectML
Launch price (MSRP) $329
Case Desktop
Purpose Gaming
Segment Mid-range
Texture Mapping Units (TMUs) 104
Render Output Units (ROPs) 56
L1 Cache 48KB per cluster
L2 Cache 2MB shared
Instructions Per Cycle 2 IPC
Pixel Fill Rate 66 GPixel/s
Texture Fill Rate 123 GTexel/s
Transistor Density 12.56 MTr/mm²
ECC No