GeForce RTX 2060 Mobile

GeForce RTX 2060 Mobile

Ray Tracing
21 Gaming
29 Workstation
22 AI/ML
46 Energy Efficiency
27 NanoReview Final Score
5777 Steel Nomad Lite Score

Technical Specifications

Performance

Architecture Turing
GPU Codename TU106 (N18E-G1-B)
Base Clock 960 MHz
Boost Clock 1175-1200 MHz (configurable)
Shading Units 1920
Tensor Cores 240
Ray-tracing Cores 30
Compute Units (Pipelines) 30

Memory

Memory Type GDDR6
Memory Size 6 GB
Memory Clock 1375 MHz
Effective Memory Speed 11000 Mbps
Bus 192-bit

Graphics APIs

DirectX 12
Vulkan 1.2
OpenGL 4.6
OpenCL 1.2
CUDA 7.5
Ray Tracing Yes
DLSS DLSS 2
DisplayPort 1.4

Technical

TGP
80-115 W (configurable)
Fabrication Process 12 nm
Die Size 445 mm²
Transistor Count 10.8 billion
Interface PCIe 3.0 x16
Manufacturing TSMC
Vendor Nvidia
Build Discrete
Released January 29, 2019

Other Specifications

Forza Horizon 5 84514326
The Witcher 3 83664424
Counter-Strike 2 135916731
Far Cry 6 72634722
Hogwarts Legacy 45352613
CoD: Modern Warfare III 57473222
Ghost of Tsushima 42342213
Cyberpunk 2077 47402511
Shadow of the Tomb Raider 78694623
1080p High 71
1080p Ultra 55
1440p Ultra 39
4K Ultra 21
Margin of Error Low
Time Spy 5959
Solar Bay 25804
Port Royal 3329
Fire Strike 15849
Wild Life Extreme 11616
Night Raid 62295
Background Blur 150.7 img/sec
Face Detection 75.5 img/sec
Horizon Detection 2.83 Gpixels/sec
Edge Detection 3.68 Gpixels/sec
Gaussian Blur 4.08 Gpixels/sec
Feature Matching 0.89 Gpixels/sec
Stereo Matching 257.7 Gpixels/sec
Particle Physics 9069.6 FPS
API OpenGL
G2D Mark 540
DirectX 11 96 FPS
DirectX 12 39 FPS
GPU Compute 3992 Ops/s
Aztec Ruins Normal Tier 326.8 FPS
Car Chase 290.3 FPS
Manhattan 3.1.1 (1440p) 264.8 FPS
T-Rex 1326.4 FPS
Tessellation 1656.1 FPS
ALU 2 1494.6 FPS
Driver Overhead 2 202.7 FPS
OS Windows
Image Classification (SP) 4450
Image Segmentation (HP) 9120
Image Super Resolution (Q) 9180
Face Detection (HP) 18866
Pose Estimation (Q) 41027
Text Classification (SP) 1741
Machine Translation (HP) 2269
Object Detection (SP) 4980
Depth Estimation (Q) 18044
Style Transfer (SP) 91554
Framework ONNX
Backend DirectML
Case Laptop
Purpose Gaming
Segment High-end
Texture Mapping Units (TMUs) 120
Render Output Units (ROPs) 48
L1 Cache 64KB per cluster
L2 Cache 3MB shared
Instructions Per Cycle 2 IPC
Pixel Fill Rate 56-58 GPixel/s
Texture Fill Rate 141-144 GTexel/s
Transistor Density 24.27 MTr/mm²
ECC No

Laptops with GeForce RTX 2060 Mobile