Technical Specifications
Memory
| Memory Type | GDDR6 |
| Memory Size | 8 GB |
| Memory Clock | 1500 MHz |
| Effective Memory Speed | 12000 Mbps |
| Bus | 256-bit |
Graphics APIs
| DirectX | 12 |
| Vulkan | 1.2 |
| OpenGL | 4.6 |
| OpenCL | 1.2 |
| CUDA | 7.5 |
| Ray Tracing | Yes |
| DLSS | DLSS 2 |
| DisplayPort | 1.4 |
Technical
| TGP | |
| Fabrication Process | 12 nm |
| Die Size | 545 mm² |
| Transistor Count | 13.6 billion |
| Interface | PCIe 3.0 x16 |
| Manufacturing | TSMC |
| Vendor | Nvidia |
| Build | Discrete |
| Released | January 29, 2019 |
Other Specifications
| Forza Horizon 5 | 119736444 |
| The Witcher 3 | 1351108043 |
| Counter-Strike 2 | 19514810552 |
| Far Cry 6 | 102907138 |
| Hogwarts Legacy | 74614524 |
| CoD: Modern Warfare III | 91805639 |
| Ghost of Tsushima | 70554223 |
| Cyberpunk 2077 | 77694220 |
| Shadow of the Tomb Raider | 1201127741 |
| 1080p High | 109 |
| 1080p Ultra | 89 |
| 1440p Ultra | 65 |
| 4K Ultra | 36 |
| Margin of Error | Medium |
| Time Spy | 10054 |
| Solar Bay | 44673 |
| Port Royal | 6007 |
| Fire Strike | 25922 |
| Wild Life Extreme | 20173 |
| Night Raid | 95869 |
| Background Blur | 226 img/sec |
| Face Detection | 122.4 img/sec |
| Horizon Detection | 4.52 Gpixels/sec |
| Edge Detection | 5.94 Gpixels/sec |
| Gaussian Blur | 6.45 Gpixels/sec |
| Feature Matching | 1.26 Gpixels/sec |
| Stereo Matching | 446.2 Gpixels/sec |
| Particle Physics | 14128.8 FPS |
| API | OpenGL |
| G2D Mark | 804 |
| DirectX 11 | 139 FPS |
| DirectX 12 | 53 FPS |
| GPU Compute | 6463 Ops/s |
| Aztec Ruins Normal Tier | 432.3 FPS |
| Car Chase | 381.5 FPS |
| Manhattan 3.1.1 (1440p) | 379.6 FPS |
| T-Rex | 1725.6 FPS |
| Tessellation | 2423.5 FPS |
| ALU 2 | 2314.3 FPS |
| Driver Overhead 2 | 210.3 FPS |
| OS | Windows |
| Case | Laptop |
| Purpose | Gaming |
| Segment | High-end |
| Texture Mapping Units (TMUs) | 184 |
| Render Output Units (ROPs) | 64 |
| L1 Cache | 64KB per cluster |
| L2 Cache | 4MB shared |
| Instructions Per Cycle | 2 IPC |
| Pixel Fill Rate | 102 GPixel/s |
| Texture Fill Rate | 293 GTexel/s |
| Transistor Density | 24.95 MTr/mm² |
| ECC | No |