GeForce RTX 3050

GeForce RTX 3050

Ray Tracing
23 Gaming
29 Workstation
51 Energy Efficiency
29 NanoReview Final Score
6353 Steel Nomad Lite Score
67028 GB6 Compute Score

Technical Specifications

Performance

Architecture Ampere
GPU Codename GA106
Base Clock 1552 MHz
Boost Clock 1777 MHz
Shading Units 2560
Tensor Cores 80
Ray-tracing Cores 20
Compute Units (Pipelines) 20

Memory

Memory Type GDDR6
Memory Size 8 GB
Memory Clock 1750 MHz
Effective Memory Speed 14000 Mbps
Bus 128-bit

Graphics APIs

DirectX 12
Vulkan 1.3
OpenGL 4.6
OpenCL 3.0
CUDA 8.6
Ray Tracing Yes
DLSS DLSS 2
DisplayPort 1.4a

Technical

TGP
130 W
Fabrication Process 8 nm
Die Size 276 mm²
Transistor Count 12 billion
Interface PCIe 4.0 x8
Manufacturing Samsung
Vendor Nvidia
Build Discrete
Released January 27, 2022

Other Specifications

Forza Horizon 5 93544526
The Witcher 3 90704828
Counter-Strike 2 1381007330
Far Cry 6 78665226
Hogwarts Legacy 48393013
CoD: Modern Warfare III 59483422
Ghost of Tsushima 47342613
Cyberpunk 2077 47442611
Shadow of the Tomb Raider 83765326
1080p High 76
1080p Ultra 59
1440p Ultra 43
4K Ultra 22
Margin of Error Low
Time Spy 6232
Solar Bay 30029
Port Royal 3544
Fire Strike 15968
Wild Life Extreme 12803
Night Raid 74686
Background Blur 110.4 img/sec
Face Detection 64.4 img/sec
Horizon Detection 2.87 Gpixels/sec
Edge Detection 3.76 Gpixels/sec
Gaussian Blur 2.89 Gpixels/sec
Feature Matching 0.81 Gpixels/sec
Stereo Matching 270.9 Gpixels/sec
Particle Physics 9339.7 FPS
API OpenGL
G2D Mark 919
DirectX 11 91 FPS
DirectX 12 59 FPS
GPU Compute 6464 Ops/s
Aztec Ruins Normal Tier 393.8 FPS
Car Chase 361.9 FPS
Manhattan 3.1.1 (1440p) 294.2 FPS
T-Rex 1381.8 FPS
Tessellation 2081.3 FPS
ALU 2 1974.1 FPS
Driver Overhead 2 286.3 FPS
OS Windows
Image Classification (SP) 4958
Image Segmentation (HP) 12747
Image Super Resolution (Q) 9816
Face Detection (HP) 22467
Pose Estimation (Q) 41362
Text Classification (SP) 2563
Machine Translation (HP) 3721
Object Detection (SP) 5929
Depth Estimation (Q) 18361
Style Transfer (SP) 84665
Framework ONNX
Backend DirectML
Launch price (MSRP) $249
Case Desktop
Purpose Gaming
Segment Entry-level
Texture Mapping Units (TMUs) 80
Render Output Units (ROPs) 32
L1 Cache 128KB per cluster
L2 Cache 2MB shared
Instructions Per Cycle 2 IPC
Pixel Fill Rate 57 GPixel/s
Texture Fill Rate 142 GTexel/s
Transistor Density 43.48 MTr/mm²
ECC No

Laptops with GeForce RTX 3050