Technical Specifications
Memory
| Memory Type | GDDR6 |
| Memory Size | 8 GB |
| Memory Clock | 1750 MHz |
| Effective Memory Speed | 14000 Mbps |
| Bus | 128-bit |
Graphics APIs
| DirectX | 12 |
| Vulkan | 1.3 |
| OpenGL | 4.6 |
| OpenCL | 3.0 |
| CUDA | 8.6 |
| Ray Tracing | Yes |
| DLSS | DLSS 2 |
| DisplayPort | 1.4a |
Technical
| TGP | |
| Fabrication Process | 8 nm |
| Die Size | 276 mm² |
| Transistor Count | 12 billion |
| Interface | PCIe 4.0 x8 |
| Manufacturing | Samsung |
| Vendor | Nvidia |
| Build | Discrete |
| Released | January 27, 2022 |
Other Specifications
| Forza Horizon 5 | 93544526 |
| The Witcher 3 | 90704828 |
| Counter-Strike 2 | 1381007330 |
| Far Cry 6 | 78665226 |
| Hogwarts Legacy | 48393013 |
| CoD: Modern Warfare III | 59483422 |
| Ghost of Tsushima | 47342613 |
| Cyberpunk 2077 | 47442611 |
| Shadow of the Tomb Raider | 83765326 |
| 1080p High | 76 |
| 1080p Ultra | 59 |
| 1440p Ultra | 43 |
| 4K Ultra | 22 |
| Margin of Error | Low |
| Time Spy | 6232 |
| Solar Bay | 30029 |
| Port Royal | 3544 |
| Fire Strike | 15968 |
| Wild Life Extreme | 12803 |
| Night Raid | 74686 |
| Background Blur | 110.4 img/sec |
| Face Detection | 64.4 img/sec |
| Horizon Detection | 2.87 Gpixels/sec |
| Edge Detection | 3.76 Gpixels/sec |
| Gaussian Blur | 2.89 Gpixels/sec |
| Feature Matching | 0.81 Gpixels/sec |
| Stereo Matching | 270.9 Gpixels/sec |
| Particle Physics | 9339.7 FPS |
| API | OpenGL |
| G2D Mark | 919 |
| DirectX 11 | 91 FPS |
| DirectX 12 | 59 FPS |
| GPU Compute | 6464 Ops/s |
| Aztec Ruins Normal Tier | 393.8 FPS |
| Car Chase | 361.9 FPS |
| Manhattan 3.1.1 (1440p) | 294.2 FPS |
| T-Rex | 1381.8 FPS |
| Tessellation | 2081.3 FPS |
| ALU 2 | 1974.1 FPS |
| Driver Overhead 2 | 286.3 FPS |
| OS | Windows |
| Image Classification (SP) | 4958 |
| Image Segmentation (HP) | 12747 |
| Image Super Resolution (Q) | 9816 |
| Face Detection (HP) | 22467 |
| Pose Estimation (Q) | 41362 |
| Text Classification (SP) | 2563 |
| Machine Translation (HP) | 3721 |
| Object Detection (SP) | 5929 |
| Depth Estimation (Q) | 18361 |
| Style Transfer (SP) | 84665 |
| Framework | ONNX |
| Backend | DirectML |
| Launch price (MSRP) | $249 |
| Case | Desktop |
| Purpose | Gaming |
| Segment | Entry-level |
| Texture Mapping Units (TMUs) | 80 |
| Render Output Units (ROPs) | 32 |
| L1 Cache | 128KB per cluster |
| L2 Cache | 2MB shared |
| Instructions Per Cycle | 2 IPC |
| Pixel Fill Rate | 57 GPixel/s |
| Texture Fill Rate | 142 GTexel/s |
| Transistor Density | 43.48 MTr/mm² |
| ECC | No |
Laptops with GeForce RTX 3050