Technical Specifications
Performance
| Architecture | Ampere |
|---|---|
| GPU Codename | GA104 (GN20-E5) |
| Base Clock | 780-1215 MHz (configurable) |
| Boost Clock | 1290-1620 MHz (configurable) |
| Shading Units | 5120 |
| Tensor Cores | 160 |
| Ray-tracing Cores | 40 |
| Compute Units (Pipelines) | 40 |
Memory
| Memory Type | GDDR6 |
|---|---|
| Memory Size | 8 GB |
| Memory Clock | 1500-1750 MHz |
| Effective Memory Speed | 12000-14000 Mbps |
| Bus | 256-bit |
Graphics APIs
| DirectX | 12 |
|---|---|
| Vulkan | 1.2 |
| OpenGL | 4.6 |
| OpenCL | 2.0 |
| CUDA | 8.6 |
| Ray Tracing | Yes |
| DLSS | DLSS 2 |
| DisplayPort | 1.4a |
Technical
| TGP | 80-150 W (configurable) |
|---|---|
| Fabrication Process | 8 nm |
| Die Size | 392 mm² |
| Transistor Count | 17.4 billion |
| Interface | PCIe 4.0 x16 |
| Manufacturing | Samsung |
| Vendor | Nvidia |
| Build | Discrete |
| Released | January 12, 2021 |
Other Specifications
| TGP / Version | 150W 140W 135W 130W 125W 120W 115W 90W 85W 80W |
|---|---|
| Forza Horizon 5 | 125786749 |
| The Witcher 3 | 1381148045 |
| Counter-Strike 2 | 20615311257 |
| Far Cry 6 | 107967443 |
| Hogwarts Legacy | 76624723 |
| CoD: Modern Warfare III | 92856039 |
| Ghost of Tsushima | 71604524 |
| Cyberpunk 2077 | 82734421 |
| Shadow of the Tomb Raider | 1261168142 |
| 1080p High | 114 |
| 1080p Ultra | 93 |
| 1440p Ultra | 68 |
| 4K Ultra | 38 |
| Margin of Error | Low |
| Time Spy | 10475 |
| Solar Bay | 45447 |
| Port Royal | 6247 |
| Fire Strike | 26744 |
| Wild Life Extreme | 21224 |
| Night Raid | 82836 |
| Background Blur | 170.3 img/sec |
| Face Detection | 113.6 img/sec |
| Horizon Detection | 5.59 Gpixels/sec |
| Edge Detection | 7.94 Gpixels/sec |
| Gaussian Blur | 6.19 Gpixels/sec |
| Feature Matching | 1.16 Gpixels/sec |
| Stereo Matching | 467 Gpixels/sec |
| Particle Physics | 15131.3 FPS |
| API | OpenGL |
| G2D Mark | 636 |
| DirectX 11 | 138 FPS |
| DirectX 12 | 63 FPS |
| GPU Compute | 6773 Ops/s |
| Aztec Ruins Normal Tier | 651.2 FPS |
| Car Chase | 565.3 FPS |
| Manhattan 3.1.1 (1440p) | 483.8 FPS |
| T-Rex | 2380.5 FPS |
| Tessellation | 3511.5 FPS |
| ALU 2 | 3169.7 FPS |
| Driver Overhead 2 | 246.7 FPS |
| OS | Windows |
| Image Classification (SP) | 6969 |
| Image Segmentation (HP) | 17142 |
| Image Super Resolution (Q) | 16426 |
| Face Detection (HP) | 31628 |
| Pose Estimation (Q) | 74413 |
| Text Classification (SP) | 2522 |
| Machine Translation (HP) | 3639 |
| Object Detection (SP) | 9002 |
| Depth Estimation (Q) | 27790 |
| Style Transfer (SP) | 160005 |
| Framework | ONNX |
| Backend | DirectML |
| Case | Laptop |
| Purpose | Gaming |
| Segment | High-end |
| Rival Equivalent | Radeon RX 6700M |
| Texture Mapping Units (TMUs) | 160 |
| Render Output Units (ROPs) | 80 |
| L1 Cache | 128KB per cluster |
| L2 Cache | 4MB shared |
| Instructions Per Cycle | 2 IPC |
| Pixel Fill Rate | 103-130 GPixel/s |
| Texture Fill Rate | 206-259 GTexel/s |
| Transistor Density | 44.39 MTr/mm² |
| ECC | No |