GeForce RTX 3070 Ti Laptop

GeForce RTX 3070 Ti Laptop

Ray Tracing
37 Gaming
41 Workstation
31 AI/ML
47 Energy Efficiency
39 NanoReview Final Score
11468 Steel Nomad Lite Score

Technical Specifications

Performance

Architecture Ampere
GPU Codename GA104 (GN20-E6)
Base Clock 510-1035 MHz (configurable)
Boost Clock 1035-1485 MHz (configurable)
Shading Units 5632
Tensor Cores 176
Ray-tracing Cores 44
Compute Units (Pipelines) 44

Memory

Memory Type GDDR6
Memory Size 8 GB
Memory Clock 1750 MHz
Effective Memory Speed 14000 Mbps
Bus 256-bit

Graphics APIs

DirectX 12
Vulkan 1.2
OpenGL 4.6
OpenCL 3.0
CUDA 8.6
Ray Tracing Yes
DLSS DLSS 2
DisplayPort 1.4a

Technical

TGP
80-150 W (configurable)
Fabrication Process 8 nm
Die Size 392 mm²
Transistor Count 17.4 billion
Interface PCIe 4.0 x16
Manufacturing Samsung
Vendor Nvidia
Build Discrete

Other Specifications

TGP / Version
150W
125W
115W
80W
Forza Horizon 5 133817251
The Witcher 3 1461208748
Counter-Strike 2 22216311761
Far Cry 6 1121047944
Hogwarts Legacy 83685228
CoD: Modern Warfare III 103936744
Ghost of Tsushima 79654726
Cyberpunk 2077 91815021
Shadow of the Tomb Raider 1381259350
1080p High 123
1080p Ultra 100
1440p Ultra 74
4K Ultra 41
Margin of Error Low
Time Spy 11334
Solar Bay 49640
Port Royal 6851
Fire Strike 28629
Wild Life Extreme 23071
Night Raid 95185
Background Blur 173.8 img/sec
Face Detection 96.9 img/sec
Horizon Detection 5.69 Gpixels/sec
Edge Detection 7.75 Gpixels/sec
Gaussian Blur 6.27 Gpixels/sec
Feature Matching 1.14 Gpixels/sec
Stereo Matching 480.4 Gpixels/sec
Particle Physics 14706.2 FPS
API OpenGL
G2D Mark 777
DirectX 11 153 FPS
DirectX 12 73 FPS
GPU Compute 7443 Ops/s
Aztec Ruins Normal Tier 730.7 FPS
Car Chase 624.6 FPS
Manhattan 3.1.1 (1440p) 540.8 FPS
T-Rex 2606.1 FPS
Tessellation 3852.5 FPS
ALU 2 3639.9 FPS
Driver Overhead 2 256.5 FPS
OS Windows
Image Classification (SP) 6969
Image Segmentation (HP) 17142
Image Super Resolution (Q) 16426
Face Detection (HP) 31628
Pose Estimation (Q) 74413
Text Classification (SP) 2522
Machine Translation (HP) 3639
Object Detection (SP) 9002
Depth Estimation (Q) 27790
Style Transfer (SP) 160005
Framework ONNX
Backend DirectML
Case Laptop
Purpose Gaming
Segment High-end
Texture Mapping Units (TMUs) 176
Render Output Units (ROPs) 80
L1 Cache 128KB per cluster
L2 Cache 4MB shared
Instructions Per Cycle 2 IPC
Pixel Fill Rate 83-119 GPixel/s
Texture Fill Rate 182-261 GTexel/s
Transistor Density 44.39 MTr/mm²
ECC No