Technical Specifications
Memory
| Memory Type | GDDR6X |
| Memory Size | 10 GB |
| Memory Clock | 1188 MHz |
| Effective Memory Speed | 19000 Mbps |
| Bus | 320-bit |
Graphics APIs
| DirectX | 12 |
| Vulkan | 1.3 |
| OpenGL | 4.6 |
| OpenCL | 3.0 |
| CUDA | 8.6 |
| Ray Tracing | Yes |
| DLSS | DLSS 2 |
| DisplayPort | 1.4a |
Technical
| TGP | |
| Fabrication Process | 8 nm |
| Die Size | 628 mm² |
| Transistor Count | 28 billion |
| Interface | PCIe 4.0 x16 |
| Manufacturing | Samsung |
| Vendor | Nvidia |
| Build | Discrete |
| Released | September 1, 2020 |
Other Specifications
| Forza Horizon 5 | 17411410477 |
| The Witcher 3 | 19415911761 |
| Counter-Strike 2 | 26820514884 |
| Far Cry 6 | 14913411669 |
| Hogwarts Legacy | 120997742 |
| CoD: Modern Warfare III | 15114710970 |
| Ghost of Tsushima | 107927544 |
| Cyberpunk 2077 | 1321177838 |
| Shadow of the Tomb Raider | 21219715283 |
| 1080p High | 167 |
| 1080p Ultra | 140 |
| 1440p Ultra | 108 |
| 4K Ultra | 63 |
| Margin of Error | Low |
| Time Spy | 17663 |
| Solar Bay | 85879 |
| Port Royal | 11597 |
| Fire Strike | 42456 |
| Wild Life Extreme | 37890 |
| Night Raid | 132802 |
| Background Blur | 217.3 img/sec |
| Face Detection | 141.9 img/sec |
| Horizon Detection | 8.19 Gpixels/sec |
| Edge Detection | 11 Gpixels/sec |
| Gaussian Blur | 8.43 Gpixels/sec |
| Feature Matching | 1.29 Gpixels/sec |
| Stereo Matching | 780.7 Gpixels/sec |
| Particle Physics | 22538.5 FPS |
| API | OpenGL |
| G2D Mark | 1061 |
| DirectX 11 | 207 FPS |
| DirectX 12 | 100 FPS |
| GPU Compute | 14286 Ops/s |
| Aztec Ruins Normal Tier | 950.5 FPS |
| Car Chase | 809.5 FPS |
| Manhattan 3.1.1 (1440p) | 705.4 FPS |
| T-Rex | 3525.4 FPS |
| Tessellation | 6034.6 FPS |
| ALU 2 | 6005.6 FPS |
| Driver Overhead 2 | 283.8 FPS |
| OS | Windows |
| Image Classification (SP) | 9439 |
| Image Segmentation (HP) | 25471 |
| Image Super Resolution (Q) | 19892 |
| Face Detection (HP) | 46956 |
| Pose Estimation (Q) | 104704 |
| Text Classification (SP) | 2712 |
| Machine Translation (HP) | 4828 |
| Object Detection (SP) | 12153 |
| Depth Estimation (Q) | 36822 |
| Style Transfer (SP) | 246005 |
| Framework | ONNX |
| Backend | DirectML |
| Launch price (MSRP) | $699 |
| Case | Desktop |
| Purpose | Gaming |
| Segment | High-end |
| Rival Equivalent | Radeon RX 6800 XT |
| Texture Mapping Units (TMUs) | 272 |
| Render Output Units (ROPs) | 96 |
| L1 Cache | 128KB per cluster |
| L2 Cache | 5MB shared |
| Instructions Per Cycle | 2 IPC |
| Pixel Fill Rate | 164 GPixel/s |
| Texture Fill Rate | 465 GTexel/s |
| Transistor Density | 44.59 MTr/mm² |
| ECC | No |
Laptops with GeForce RTX 3080