GeForce RTX 3080 Laptop

GeForce RTX 3080 Laptop

Ray Tracing
39 Gaming
45 Workstation
35 AI/ML
39 Energy Efficiency
40 NanoReview Final Score
11724 Steel Nomad Lite Score

Technical Specifications

Performance

Architecture Ampere
GPU Codename GA104 (GN20-E7)
Base Clock 780-1350 MHz (configurable)
Boost Clock 1245-1710 MHz (configurable)
Shading Units 6144
Tensor Cores 192
Ray-tracing Cores 48
Compute Units (Pipelines) 48

Memory

Memory Type GDDR6
Memory Size 8-16 GB
Memory Clock 1500-1750 MHz
Effective Memory Speed 12000-14000 Mbps
Bus 256-bit

Graphics APIs

DirectX 12
Vulkan 1.2
OpenGL 4.6
OpenCL 2.0
CUDA 8.6
Ray Tracing Yes
DLSS DLSS 2
DisplayPort 1.4a

Technical

TGP
80-165 W (configurable)
Fabrication Process 8 nm
Die Size 392 mm²
Transistor Count 17.4 billion
Interface PCIe 4.0 x16
Manufacturing Samsung
Vendor Nvidia
Build Discrete
Released January 12, 2021

Other Specifications

TGP / Version
165W
160W
155W
150W
145W
140W
135W
130W
125W
120W
115W
90W
85W
80W
Forza Horizon 5 137857454
The Witcher 3 1531279247
Counter-Strike 2 22716711966
Far Cry 6 1131068148
Hogwarts Legacy 88715327
CoD: Modern Warfare III 1061017145
Ghost of Tsushima 81654827
Cyberpunk 2077 95835023
Shadow of the Tomb Raider 1391309749
1080p High 127
1080p Ultra 104
1440p Ultra 76
4K Ultra 43
Margin of Error Low
Time Spy 11997
Solar Bay 50101
Port Royal 7203
Fire Strike 29088
Wild Life Extreme 24790
Night Raid 82089
Background Blur 211 img/sec
Face Detection 123.6 img/sec
Horizon Detection 5.78 Gpixels/sec
Edge Detection 8.03 Gpixels/sec
Gaussian Blur 6.25 Gpixels/sec
Feature Matching 1.17 Gpixels/sec
Stereo Matching 543.2 Gpixels/sec
Particle Physics 17774.9 FPS
API OpenGL
G2D Mark 634
DirectX 11 146 FPS
DirectX 12 72 FPS
GPU Compute 7200 Ops/s
Aztec Ruins Normal Tier 710.4 FPS
Car Chase 610.8 FPS
Manhattan 3.1.1 (1440p) 516.4 FPS
T-Rex 2609 FPS
Tessellation 3938 FPS
ALU 2 3715.8 FPS
Driver Overhead 2 253.4 FPS
OS Windows
Image Classification (SP) 6773
Image Segmentation (HP) 19587
Image Super Resolution (Q) 15553
Face Detection (HP) 35885
Pose Estimation (Q) 82446
Text Classification (SP) 2830
Machine Translation (HP) 4019
Object Detection (SP) 8380
Depth Estimation (Q) 28597
Style Transfer (SP) 184715
Framework ONNX
Backend DirectML
Case Laptop
Purpose Gaming
Segment High-end
Rival Equivalent Radeon RX 6800M
Texture Mapping Units (TMUs) 192
Render Output Units (ROPs) 96
L1 Cache 128KB per cluster
L2 Cache 4MB shared
Instructions Per Cycle 2 IPC
Pixel Fill Rate 120-164 GPixel/s
Texture Fill Rate 239-328 GTexel/s
Transistor Density 44.39 MTr/mm²
ECC No