Technical Specifications
Memory
| Memory Type | GDDR6X |
| Memory Size | 24 GB |
| Memory Clock | 1219 MHz |
| Effective Memory Speed | 19500 Mbps |
| Bus | 384-bit |
Graphics APIs
| DirectX | 12 |
| Vulkan | 1.3 |
| OpenGL | 4.6 |
| OpenCL | 3.0 |
| CUDA | 8.6 |
| Ray Tracing | Yes |
| DLSS | DLSS 2 |
| DisplayPort | 1.4a |
Technical
| TGP | |
| Fabrication Process | 8 nm |
| Die Size | 628 mm² |
| Transistor Count | 28 billion |
| Interface | PCIe 4.0 x16 |
| Manufacturing | Samsung |
| Vendor | Nvidia |
| Build | Discrete |
| Released | September 24, 2020 |
Other Specifications
| Forza Horizon 5 | 18812711891 |
| The Witcher 3 | 20917512669 |
| Counter-Strike 2 | 27421515685 |
| Far Cry 6 | 15314512278 |
| Hogwarts Legacy | 1271078747 |
| CoD: Modern Warfare III | 17116412482 |
| Ghost of Tsushima | 120978248 |
| Cyberpunk 2077 | 1511328939 |
| Shadow of the Tomb Raider | 24221817290 |
| 1080p High | 182 |
| 1080p Ultra | 153 |
| 1440p Ultra | 120 |
| 4K Ultra | 70 |
| Margin of Error | Low |
| Time Spy | 19899 |
| Solar Bay | 97411 |
| Port Royal | 13633 |
| Fire Strike | 47513 |
| Wild Life Extreme | 43649 |
| Night Raid | 139651 |
| Background Blur | 320.8 img/sec |
| Face Detection | 207.2 img/sec |
| Horizon Detection | 10.1 Gpixels/sec |
| Edge Detection | 14.4 Gpixels/sec |
| Gaussian Blur | 11.5 Gpixels/sec |
| Feature Matching | 1.48 Gpixels/sec |
| Stereo Matching | 984.2 Gpixels/sec |
| Particle Physics | 27764.9 FPS |
| API | OpenGL |
| G2D Mark | 1066 |
| DirectX 11 | 219 FPS |
| DirectX 12 | 110 FPS |
| GPU Compute | 15243 Ops/s |
| Aztec Ruins Normal Tier | 978.4 FPS |
| Car Chase | 854.1 FPS |
| Manhattan 3.1.1 (1440p) | 747.4 FPS |
| T-Rex | 3732.1 FPS |
| Tessellation | 6622.8 FPS |
| ALU 2 | 6650.9 FPS |
| Driver Overhead 2 | 296 FPS |
| OS | Windows |
| Image Classification (SP) | 10665 |
| Image Segmentation (HP) | 28963 |
| Image Super Resolution (Q) | 22697 |
| Face Detection (HP) | 55232 |
| Pose Estimation (Q) | 128155 |
| Text Classification (SP) | 3152 |
| Machine Translation (HP) | 5088 |
| Object Detection (SP) | 13891 |
| Depth Estimation (Q) | 37984 |
| Style Transfer (SP) | 272000 |
| Framework | ONNX |
| Backend | DirectML |
| Launch price (MSRP) | $1499 |
| Case | Desktop |
| Purpose | Gaming |
| Segment | High-end |
| Rival Equivalent | Radeon RX 6900 XT |
| Texture Mapping Units (TMUs) | 328 |
| Render Output Units (ROPs) | 112 |
| L1 Cache | 128KB per cluster |
| L2 Cache | 6MB shared |
| Instructions Per Cycle | 2 IPC |
| Pixel Fill Rate | 190 GPixel/s |
| Texture Fill Rate | 556 GTexel/s |
| Transistor Density | 44.59 MTr/mm² |
| ECC | No |