Technical Specifications
Performance
| Architecture | Ada Lovelace |
|---|---|
| GPU Codename | AD107 (GN21-X4) |
| Base Clock | 1140-2295 MHz (configurable) |
| Boost Clock | 1470-2370 MHz (configurable) |
| Shading Units | 3072 |
| Tensor Cores | 96 |
| Ray-tracing Cores | 24 |
| Compute Units (Pipelines) | 24 |
Memory
| Memory Type | GDDR6 |
|---|---|
| Memory Size | 8 GB |
| Memory Clock | 2000 MHz |
| Effective Memory Speed | 16000 Mbps |
| Bus | 128-bit |
Graphics APIs
| DirectX | 12 |
|---|---|
| Vulkan | 1.3 |
| OpenGL | 4.6 |
| OpenCL | 3.0 |
| CUDA | 8.9 |
| Ray Tracing | Yes |
| DLSS | DLSS 3 |
| DisplayPort | 1.4a |
Technical
| TGP | 35-140 W (configurable) |
|---|---|
| Fabrication Process | 5 nm |
| Die Size | 156 mm² |
| Transistor Count | 18.9 billion |
| Interface | PCIe 4.0 x16 |
| Manufacturing | TSMC |
| Vendor | Nvidia |
| Build | Discrete |
| Released | February 22, 2023 |
Other Specifications
| TGP / Version | 140W 130W 115W 105W 90W 80W 70W 60W 55W 45W 40W 35W |
|---|---|
| Forza Horizon 5 | 122776545 |
| The Witcher 3 | 1411128044 |
| Counter-Strike 2 | 20014811254 |
| Far Cry 6 | 107967641 |
| Hogwarts Legacy | 78624624 |
| CoD: Modern Warfare III | 93856138 |
| Ghost of Tsushima | 71574124 |
| Cyberpunk 2077 | 84754319 |
| Shadow of the Tomb Raider | 1261128344 |
| 1080p High | 114 |
| 1080p Ultra | 92 |
| 1440p Ultra | 67 |
| 4K Ultra | 37 |
| Margin of Error | Low |
| Time Spy | 10407 |
| Solar Bay | 44803 |
| Port Royal | 5820 |
| Fire Strike | 26494 |
| Wild Life Extreme | 19830 |
| Night Raid | 98413 |
| Background Blur | 142.7 img/sec |
| Face Detection | 103.7 img/sec |
| Horizon Detection | 3.83 Gpixels/sec |
| Edge Detection | 4.93 Gpixels/sec |
| Gaussian Blur | 4.63 Gpixels/sec |
| Feature Matching | 1.27 Gpixels/sec |
| Stereo Matching | 430.4 Gpixels/sec |
| Particle Physics | 13519.5 FPS |
| API | OpenGL |
| G2D Mark | 729 |
| DirectX 11 | 156 FPS |
| DirectX 12 | 72 FPS |
| GPU Compute | 6811 Ops/s |
| Aztec Ruins Normal Tier | 725.2 FPS |
| Car Chase | 620.4 FPS |
| Manhattan 3.1.1 (1440p) | 494.4 FPS |
| T-Rex | 2727.2 FPS |
| Tessellation | 3381.9 FPS |
| ALU 2 | 3343.9 FPS |
| Driver Overhead 2 | 272.9 FPS |
| OS | Windows |
| Image Classification (SP) | 7421 |
| Image Segmentation (HP) | 19041 |
| Image Super Resolution (Q) | 20913 |
| Face Detection (HP) | 35464 |
| Pose Estimation (Q) | 67110 |
| Text Classification (SP) | 3086 |
| Machine Translation (HP) | 4740 |
| Object Detection (SP) | 8644 |
| Depth Estimation (Q) | 32456 |
| Style Transfer (SP) | 142039 |
| Framework | ONNX |
| Backend | DirectML |
| Case | Laptop |
| Purpose | Gaming |
| Segment | Mid-range |
| Texture Mapping Units (TMUs) | 96 |
| Render Output Units (ROPs) | 48 |
| L1 Cache | 128KB per cluster |
| L2 Cache | 32MB shared |
| Instructions Per Cycle | 2 IPC |
| Pixel Fill Rate | 71-114 GPixel/s |
| Texture Fill Rate | 141-228 GTexel/s |
| Transistor Density | 121.15 MTr/mm² |
| ECC | No |