GeForce RTX 4060 Laptop

GeForce RTX 4060 Laptop

Ray Tracing
34 Gaming
36 Workstation
31 AI/ML
56 Energy Efficiency
38 NanoReview Final Score
10215 Steel Nomad Lite Score

Technical Specifications

Performance

Architecture Ada Lovelace
GPU Codename AD107 (GN21-X4)
Base Clock 1140-2295 MHz (configurable)
Boost Clock 1470-2370 MHz (configurable)
Shading Units 3072
Tensor Cores 96
Ray-tracing Cores 24
Compute Units (Pipelines) 24

Memory

Memory Type GDDR6
Memory Size 8 GB
Memory Clock 2000 MHz
Effective Memory Speed 16000 Mbps
Bus 128-bit

Graphics APIs

DirectX 12
Vulkan 1.3
OpenGL 4.6
OpenCL 3.0
CUDA 8.9
Ray Tracing Yes
DLSS DLSS 3
DisplayPort 1.4a

Technical

TGP
35-140 W (configurable)
Fabrication Process 5 nm
Die Size 156 mm²
Transistor Count 18.9 billion
Interface PCIe 4.0 x16
Manufacturing TSMC
Vendor Nvidia
Build Discrete
Released February 22, 2023

Other Specifications

TGP / Version
140W
130W
115W
105W
90W
80W
70W
60W
55W
45W
40W
35W
Forza Horizon 5 122776545
The Witcher 3 1411128044
Counter-Strike 2 20014811254
Far Cry 6 107967641
Hogwarts Legacy 78624624
CoD: Modern Warfare III 93856138
Ghost of Tsushima 71574124
Cyberpunk 2077 84754319
Shadow of the Tomb Raider 1261128344
1080p High 114
1080p Ultra 92
1440p Ultra 67
4K Ultra 37
Margin of Error Low
Time Spy 10407
Solar Bay 44803
Port Royal 5820
Fire Strike 26494
Wild Life Extreme 19830
Night Raid 98413
Background Blur 142.7 img/sec
Face Detection 103.7 img/sec
Horizon Detection 3.83 Gpixels/sec
Edge Detection 4.93 Gpixels/sec
Gaussian Blur 4.63 Gpixels/sec
Feature Matching 1.27 Gpixels/sec
Stereo Matching 430.4 Gpixels/sec
Particle Physics 13519.5 FPS
API OpenGL
G2D Mark 729
DirectX 11 156 FPS
DirectX 12 72 FPS
GPU Compute 6811 Ops/s
Aztec Ruins Normal Tier 725.2 FPS
Car Chase 620.4 FPS
Manhattan 3.1.1 (1440p) 494.4 FPS
T-Rex 2727.2 FPS
Tessellation 3381.9 FPS
ALU 2 3343.9 FPS
Driver Overhead 2 272.9 FPS
OS Windows
Image Classification (SP) 7421
Image Segmentation (HP) 19041
Image Super Resolution (Q) 20913
Face Detection (HP) 35464
Pose Estimation (Q) 67110
Text Classification (SP) 3086
Machine Translation (HP) 4740
Object Detection (SP) 8644
Depth Estimation (Q) 32456
Style Transfer (SP) 142039
Framework ONNX
Backend DirectML
Case Laptop
Purpose Gaming
Segment Mid-range
Texture Mapping Units (TMUs) 96
Render Output Units (ROPs) 48
L1 Cache 128KB per cluster
L2 Cache 32MB shared
Instructions Per Cycle 2 IPC
Pixel Fill Rate 71-114 GPixel/s
Texture Fill Rate 141-228 GTexel/s
Transistor Density 121.15 MTr/mm²
ECC No

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