Technical Specifications
Performance
| Architecture | Ada Lovelace |
|---|---|
| GPU Codename | AD103 (GN21-X11) |
| Base Clock | 930-1620 MHz (configurable) |
| Boost Clock | 1455-2040 MHz (configurable) |
| Shading Units | 9728 |
| Tensor Cores | 304 |
| Ray-tracing Cores | 76 |
| Compute Units (Pipelines) | 76 |
Memory
| Memory Type | GDDR6 |
|---|---|
| Memory Size | 16 GB |
| Memory Clock | 2000 MHz |
| Effective Memory Speed | 16000 Mbps |
| Bus | 256-bit |
Graphics APIs
| DirectX | 12 |
|---|---|
| Vulkan | 1.3 |
| OpenGL | 4.6 |
| OpenCL | 3.0 |
| CUDA | 8.9 |
| Ray Tracing | Yes |
| DLSS | DLSS 3 |
| DisplayPort | 1.4a |
Technical
| TGP | 80-175 W (configurable) |
|---|---|
| Fabrication Process | 5 nm |
| Die Size | 379 mm² |
| Transistor Count | 45.9 billion |
| Interface | PCIe 4.0 x16 |
| Manufacturing | TSMC |
| Vendor | Nvidia |
| Build | Discrete |
| Released | February 8, 2023 |
Other Specifications
| TGP / Version | 175W 150W 140W 130W 125W 120W 105W 100W 90W 80W |
|---|---|
| Forza Horizon 5 | 19113012096 |
| The Witcher 3 | 21218312970 |
| Counter-Strike 2 | 28821315784 |
| Far Cry 6 | 15514512977 |
| Hogwarts Legacy | 1351119049 |
| CoD: Modern Warfare III | 17916912886 |
| Ghost of Tsushima | 1191028555 |
| Cyberpunk 2077 | 1551419144 |
| Shadow of the Tomb Raider | 24722818195 |
| 1080p High | 187 |
| 1080p Ultra | 158 |
| 1440p Ultra | 123 |
| 4K Ultra | 73 |
| Margin of Error | Low |
| Time Spy | 21433 |
| Solar Bay | 96522 |
| Port Royal | 13738 |
| Fire Strike | 45214 |
| Wild Life Extreme | 42442 |
| Night Raid | 147660 |
| Background Blur | 264 img/sec |
| Face Detection | 134.3 img/sec |
| Horizon Detection | 9.27 Gpixels/sec |
| Edge Detection | 12.7 Gpixels/sec |
| Gaussian Blur | 13.2 Gpixels/sec |
| Feature Matching | 1.92 Gpixels/sec |
| Stereo Matching | 1060 Gpixels/sec |
| Particle Physics | 29225.1 FPS |
| API | OpenGL |
| G2D Mark | 984 |
| DirectX 11 | 260 FPS |
| DirectX 12 | 107 FPS |
| GPU Compute | 12254 Ops/s |
| Aztec Ruins Normal Tier | 1214.2 FPS |
| Car Chase | 1057.1 FPS |
| Manhattan 3.1.1 (1440p) | 937.1 FPS |
| T-Rex | 4618.7 FPS |
| Tessellation | 7941 FPS |
| ALU 2 | 7621.1 FPS |
| Driver Overhead 2 | 295.6 FPS |
| OS | Windows |
| Image Classification (SP) | 11346 |
| Image Segmentation (HP) | 24625 |
| Image Super Resolution (Q) | 36874 |
| Face Detection (HP) | 50088 |
| Pose Estimation (Q) | 174844 |
| Text Classification (SP) | 3226 |
| Machine Translation (HP) | 4905 |
| Object Detection (SP) | 14667 |
| Depth Estimation (Q) | 53868 |
| Style Transfer (SP) | 340056 |
| Framework | ONNX |
| Backend | DirectML |
| Case | Laptop |
| Purpose | Gaming |
| Segment | High-end |
| Texture Mapping Units (TMUs) | 304 |
| Render Output Units (ROPs) | 112 |
| L1 Cache | 128KB per cluster |
| L2 Cache | 64MB shared |
| Instructions Per Cycle | 2 IPC |
| Pixel Fill Rate | 163-228 GPixel/s |
| Texture Fill Rate | 442-620 GTexel/s |
| Transistor Density | 121.11 MTr/mm² |
| ECC | No |