GeForce RTX 4090 Laptop

GeForce RTX 4090 Laptop

1080p GamingRay Tracing
64 Gaming
63 Workstation
55 AI/ML
46 Energy Efficiency
60 NanoReview Final Score
22583 Steel Nomad Lite Score

Technical Specifications

Performance

Architecture Ada Lovelace
GPU Codename AD103 (GN21-X11)
Base Clock 930-1620 MHz (configurable)
Boost Clock 1455-2040 MHz (configurable)
Shading Units 9728
Tensor Cores 304
Ray-tracing Cores 76
Compute Units (Pipelines) 76

Memory

Memory Type GDDR6
Memory Size 16 GB
Memory Clock 2000 MHz
Effective Memory Speed 16000 Mbps
Bus 256-bit

Graphics APIs

DirectX 12
Vulkan 1.3
OpenGL 4.6
OpenCL 3.0
CUDA 8.9
Ray Tracing Yes
DLSS DLSS 3
DisplayPort 1.4a

Technical

TGP
80-175 W (configurable)
Fabrication Process 5 nm
Die Size 379 mm²
Transistor Count 45.9 billion
Interface PCIe 4.0 x16
Manufacturing TSMC
Vendor Nvidia
Build Discrete
Released February 8, 2023

Other Specifications

TGP / Version
175W
150W
140W
130W
125W
120W
105W
100W
90W
80W
Forza Horizon 5 19113012096
The Witcher 3 21218312970
Counter-Strike 2 28821315784
Far Cry 6 15514512977
Hogwarts Legacy 1351119049
CoD: Modern Warfare III 17916912886
Ghost of Tsushima 1191028555
Cyberpunk 2077 1551419144
Shadow of the Tomb Raider 24722818195
1080p High 187
1080p Ultra 158
1440p Ultra 123
4K Ultra 73
Margin of Error Low
Time Spy 21433
Solar Bay 96522
Port Royal 13738
Fire Strike 45214
Wild Life Extreme 42442
Night Raid 147660
Background Blur 264 img/sec
Face Detection 134.3 img/sec
Horizon Detection 9.27 Gpixels/sec
Edge Detection 12.7 Gpixels/sec
Gaussian Blur 13.2 Gpixels/sec
Feature Matching 1.92 Gpixels/sec
Stereo Matching 1060 Gpixels/sec
Particle Physics 29225.1 FPS
API OpenGL
G2D Mark 984
DirectX 11 260 FPS
DirectX 12 107 FPS
GPU Compute 12254 Ops/s
Aztec Ruins Normal Tier 1214.2 FPS
Car Chase 1057.1 FPS
Manhattan 3.1.1 (1440p) 937.1 FPS
T-Rex 4618.7 FPS
Tessellation 7941 FPS
ALU 2 7621.1 FPS
Driver Overhead 2 295.6 FPS
OS Windows
Image Classification (SP) 11346
Image Segmentation (HP) 24625
Image Super Resolution (Q) 36874
Face Detection (HP) 50088
Pose Estimation (Q) 174844
Text Classification (SP) 3226
Machine Translation (HP) 4905
Object Detection (SP) 14667
Depth Estimation (Q) 53868
Style Transfer (SP) 340056
Framework ONNX
Backend DirectML
Case Laptop
Purpose Gaming
Segment High-end
Texture Mapping Units (TMUs) 304
Render Output Units (ROPs) 112
L1 Cache 128KB per cluster
L2 Cache 64MB shared
Instructions Per Cycle 2 IPC
Pixel Fill Rate 163-228 GPixel/s
Texture Fill Rate 442-620 GTexel/s
Transistor Density 121.11 MTr/mm²
ECC No

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