GeForce RTX 5060 Laptop

GeForce RTX 5060 Laptop

Ray Tracing
39 Gaming
39 Workstation
34 AI/ML
69 Energy Efficiency
43 NanoReview Final Score
12049 Steel Nomad Lite Score

Technical Specifications

Performance

Architecture Blackwell 2.0
GPU Codename GB206
Base Clock 952-1455 MHz (configurable)
Boost Clock 1455-2497 MHz (configurable)
Shading Units 3328
Tensor Cores 104
Ray-tracing Cores 26
Compute Units (Pipelines) 26

Memory

Memory Type GDDR7
Memory Size 8 GB
Memory Clock 1750 MHz
Effective Memory Speed 24000 Mbps
Bus 128-bit

Graphics APIs

DirectX 12.2
Vulkan 1.4
OpenGL 4.6
OpenCL 3.0
CUDA 12.0
Ray Tracing Yes
DLSS DLSS 4
DisplayPort 2.1b

Technical

TGP
45-115 W (configurable)
Fabrication Process 4 nm
Die Size 181 mm²
Transistor Count 21.9 billion
Interface PCIe 5.0 x16
Max. Temperature 89°C
Manufacturing TSMC
Vendor Nvidia
Build Discrete
Released April 14, 2025

Other Specifications

Forza Horizon 5 138887655
The Witcher 3 1551289148
Counter-Strike 2 22316912069
Far Cry 6 1191048447
Hogwarts Legacy 86735330
CoD: Modern Warfare III 109997048
Ghost of Tsushima 83684830
Cyberpunk 2077 94815025
Shadow of the Tomb Raider 1461349751
1080p High 128
1080p Ultra 105
1440p Ultra 77
4K Ultra 45
Margin of Error Low
Time Spy 12019
Solar Bay 51432
Port Royal 7340
Fire Strike 31917
Wild Life Extreme 21635
Night Raid 124241
Background Blur 171 img/sec
Face Detection 112.1 img/sec
Horizon Detection 3.82 Gpixels/sec
Edge Detection 5.06 Gpixels/sec
Gaussian Blur 5.45 Gpixels/sec
Feature Matching 1.24 Gpixels/sec
Stereo Matching 515.3 Gpixels/sec
Particle Physics 16147.9 FPS
API OpenGL
G2D Mark 866
DirectX 11 165 FPS
DirectX 12 82 FPS
GPU Compute 6608 Ops/s
Aztec Ruins Normal Tier 737.6 FPS
Car Chase 634.6 FPS
Manhattan 3.1.1 (1440p) 499.7 FPS
T-Rex 2689.4 FPS
Tessellation 3796.3 FPS
ALU 2 3230.6 FPS
Driver Overhead 2 178.3 FPS
OS Windows
Image Classification (SP) 7525
Image Segmentation (HP) 23623
Image Super Resolution (Q) 19973
Face Detection (HP) 41164
Pose Estimation (Q) 77589
Text Classification (SP) 2880
Machine Translation (HP) 5811
Object Detection (SP) 9966
Depth Estimation (Q) 37206
Style Transfer (SP) 136961
Framework ONNX
Backend DirectML
Case Laptop
Purpose Gaming
Segment Mid-range
Texture Mapping Units (TMUs) 104
Render Output Units (ROPs) 48
L1 Cache 128KB per cluster
L2 Cache 32MB shared
Instructions Per Cycle 2 IPC
Pixel Fill Rate 70-120 GPixel/s
Texture Fill Rate 151-260 GTexel/s
Transistor Density 120.99 MTr/mm²
ECC No

Laptops with GeForce RTX 5060 Laptop