GeForce RTX 5060 Ti (8GB)

GeForce RTX 5060 Ti (8GB)

$359
1080p GamingRay Tracing
49 Gaming
47 Workstation
42 AI/ML
49 Energy Efficiency
47 NanoReview Final Score
16083 Steel Nomad Lite Score

Technical Specifications

Performance

Architecture Blackwell 2.0
GPU Codename GB206-300
Base Clock 2407 MHz
Boost Clock 2572 MHz
Shading Units 4608
Tensor Cores 144
Ray-tracing Cores 36
Compute Units (Pipelines) 36

Memory

Memory Type GDDR7
Memory Size 8 GB
Memory Clock 1750 MHz
Effective Memory Speed 28000 Mbps
Bus 128-bit

Graphics APIs

DirectX 12.2
Vulkan 1.4
OpenGL 4.6
OpenCL 3.0
CUDA 12.0
Ray Tracing Yes
DLSS DLSS 4
DisplayPort 2.1b

Technical

TGP
180 W
Fabrication Process 5 nm
Die Size 181 mm²
Transistor Count 21.9 billion
Interface PCIe 5.0 x8
Max. Temperature 87°C
Manufacturing TSMC
Vendor Nvidia
Build Discrete
Released April 15, 2025

Other Specifications

Forza Horizon 5 1581039272
The Witcher 3 18114710857
Counter-Strike 2 26320014482
Far Cry 6 13912910663
Hogwarts Legacy 108906937
CoD: Modern Warfare III 1341279761
Ghost of Tsushima 97826636
Cyberpunk 2077 1151036930
Shadow of the Tomb Raider 18617412770
1080p High 153
1080p Ultra 128
1440p Ultra 98
4K Ultra 56
Margin of Error Low
Time Spy 15626
Solar Bay 75159
Port Royal 9934
Fire Strike 41215
Wild Life Extreme 30598
Night Raid 143186
Background Blur 197.7 img/sec
Face Detection 131.5 img/sec
Horizon Detection 5.28 Gpixels/sec
Edge Detection 6.79 Gpixels/sec
Gaussian Blur 7.74 Gpixels/sec
Feature Matching 1.53 Gpixels/sec
Stereo Matching 726.7 Gpixels/sec
Particle Physics 21833.6 FPS
G2D Mark 1227
DirectX 11 218 FPS
DirectX 12 90 FPS
GPU Compute 11549 Ops/s
Image Classification (SP) 9511
Image Segmentation (HP) 29012
Image Super Resolution (Q) 25621
Face Detection (HP) 52204
Pose Estimation (Q) 122234
Text Classification (SP) 3209
Machine Translation (HP) 6074
Object Detection (SP) 12095
Depth Estimation (Q) 45666
Style Transfer (SP) 182591
Framework ONNX
Backend DirectML
Launch price (MSRP) $379
Case Desktop
Purpose Gaming
Segment Mid-range
Texture Mapping Units (TMUs) 144
Render Output Units (ROPs) 48
L1 Cache 128KB per cluster
L2 Cache 32MB shared
Instructions Per Cycle 2 IPC
Pixel Fill Rate 123 GPixel/s
Texture Fill Rate 370 GTexel/s
Transistor Density 120.99 MTr/mm²
ECC No