GeForce RTX 5070 Ti Laptop

GeForce RTX 5070 Ti Laptop

1080p GamingRay Tracing
54 Gaming
55 Workstation
46 AI/ML
61 Energy Efficiency
55 NanoReview Final Score
18038 Steel Nomad Lite Score

Technical Specifications

Performance

Architecture Blackwell 2.0
GPU Codename GB205-200
Base Clock 847-1762 MHz (configurable)
Boost Clock 1447-2280 MHz (configurable)
Shading Units 5888
Tensor Cores 184
Ray-tracing Cores 46
Compute Units (Pipelines) 46

Memory

Memory Type GDDR7
Memory Size 12 GB
Memory Clock 1750 MHz
Effective Memory Speed 28000 Mbps
Bus 192-bit

Graphics APIs

DirectX 12.2
Vulkan 1.4
OpenGL 4.6
OpenCL 3.0
CUDA 12.0
Ray Tracing Yes
DLSS DLSS 4
DisplayPort 2.1b

Technical

TGP
60-140 W (configurable)
Fabrication Process 4 nm
Die Size 263 mm²
Transistor Count 31.1 billion
Interface PCIe 5.0 x16
Manufacturing TSMC
Vendor Nvidia
Build Discrete
Released January 7, 2025

Other Specifications

Forza Horizon 5 17011310077
The Witcher 3 19316211460
Counter-Strike 2 27020614983
Far Cry 6 14213311270
Hogwarts Legacy 114947440
CoD: Modern Warfare III 15014010769
Ghost of Tsushima 107867244
Cyberpunk 2077 1271167836
Shadow of the Tomb Raider 20318914280
1080p High 164
1080p Ultra 138
1440p Ultra 105
4K Ultra 62
Margin of Error Low
Time Spy 17374
Solar Bay 77925
Port Royal 11275
Fire Strike 40950
Wild Life Extreme 33368
Night Raid 153716
Background Blur 248 img/sec
Face Detection 147.7 img/sec
Horizon Detection 6.54 Gpixels/sec
Edge Detection 8.24 Gpixels/sec
Gaussian Blur 9.55 Gpixels/sec
Feature Matching 1.64 Gpixels/sec
Stereo Matching 876 Gpixels/sec
Particle Physics 24026.1 FPS
G2D Mark 976
DirectX 11 238 FPS
DirectX 12 101 FPS
GPU Compute 9065 Ops/s
Image Classification (SP) 10408
Image Segmentation (HP) 29018
Image Super Resolution (Q) 26983
Face Detection (HP) 54398
Pose Estimation (Q) 107270
Text Classification (SP) 3658
Machine Translation (HP) 6237
Object Detection (SP) 13717
Depth Estimation (Q) 49509
Style Transfer (SP) 199816
Framework ONNX
Backend DirectML
Case Laptop
Purpose Gaming
Segment Mid-range
Texture Mapping Units (TMUs) 184
Render Output Units (ROPs) 64
L1 Cache 128KB per cluster
L2 Cache 48MB shared
Instructions Per Cycle 2 IPC
Pixel Fill Rate 93-146 GPixel/s
Texture Fill Rate 266-420 GTexel/s
Transistor Density 118.25 MTr/mm²
ECC No

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