GeForce RTX 5080

GeForce RTX 5080

$1295
AAA GamingVR ReadyRay TracingProfessional RenderingMachine Learning
87 Gaming
85 Workstation
70 AI/ML
50 Energy Efficiency
84 NanoReview Final Score
36177 Steel Nomad Lite Score

Technical Specifications

Performance

Architecture Blackwell 2.0
GPU Codename GB203-400
Base Clock 2295 MHz
Boost Clock 2617 MHz
Shading Units 10752
Tensor Cores 336
Ray-tracing Cores 84
Compute Units (Pipelines) 84

Memory

Memory Type GDDR7
Memory Size 16 GB
Memory Clock 1875 MHz
Effective Memory Speed 30000 Mbps
Bus 256-bit

Graphics APIs

DirectX 12.2
Vulkan 1.4
OpenGL 4.6
OpenCL 3.0
CUDA 12.0
Ray Tracing Yes
DLSS DLSS 4
DisplayPort 2.1b

Technical

TGP
360 W
Fabrication Process 4 nm
Die Size 378 mm²
Transistor Count 45.6 billion
Interface PCIe 5.0 x16
Manufacturing TSMC
Vendor Nvidia
Build Discrete
Released January 7, 2025

Other Specifications

Forza Horizon 5 256183173137
The Witcher 3 27023817290
Counter-Strike 2 32523517789
Far Cry 6 19617715697
Hogwarts Legacy 18815412069
CoD: Modern Warfare III 243243196136
Ghost of Tsushima 16814112880
Cyberpunk 2077 22019213761
Shadow of the Tomb Raider 295279211112
1080p High 240
1080p Ultra 205
1440p Ultra 163
4K Ultra 97
Margin of Error Low
Time Spy 32989
Solar Bay 158670
Port Royal 23111
Fire Strike 74973
Wild Life Extreme 69192
Night Raid 202226
Background Blur 319.6 img/sec
Face Detection 225 img/sec
Horizon Detection 13.6 Gpixels/sec
Edge Detection 19.5 Gpixels/sec
Gaussian Blur 20.4 Gpixels/sec
Feature Matching 2.33 Gpixels/sec
Stereo Matching 1750 Gpixels/sec
Particle Physics 43676.6 FPS
API Vulkan
G2D Mark 1416
DirectX 11 327 FPS
DirectX 12 145 FPS
GPU Compute 20278 Ops/s
Aztec Ruins Normal Tier 1955.9 FPS
OS Windows
Image Classification (SP) 15441
Image Segmentation (HP) 47173
Image Super Resolution (Q) 43223
Face Detection (HP) 92863
Pose Estimation (Q) 202202
Text Classification (SP) 3701
Machine Translation (HP) 7905
Object Detection (SP) 20955
Depth Estimation (Q) 69068
Style Transfer (SP) 349205
Framework ONNX
Backend DirectML
Launch price (MSRP) $999
Case Desktop
Purpose Gaming
Segment High-end
Texture Mapping Units (TMUs) 336
Render Output Units (ROPs) 112
L1 Cache 128KB per cluster
L2 Cache 64MB shared
Instructions Per Cycle 2 IPC
Pixel Fill Rate 293 GPixel/s
Texture Fill Rate 879 GTexel/s
Transistor Density 120.63 MTr/mm²
ECC No

Laptops with GeForce RTX 5080