Technical Specifications
Memory
| Memory Type | GDDR7 |
| Memory Size | 16 GB |
| Memory Clock | 1875 MHz |
| Effective Memory Speed | 30000 Mbps |
| Bus | 256-bit |
Graphics APIs
| DirectX | 12.2 |
| Vulkan | 1.4 |
| OpenGL | 4.6 |
| OpenCL | 3.0 |
| CUDA | 12.0 |
| Ray Tracing | Yes |
| DLSS | DLSS 4 |
| DisplayPort | 2.1b |
Technical
| TGP | |
| Fabrication Process | 4 nm |
| Die Size | 378 mm² |
| Transistor Count | 45.6 billion |
| Interface | PCIe 5.0 x16 |
| Manufacturing | TSMC |
| Vendor | Nvidia |
| Build | Discrete |
| Released | January 7, 2025 |
Other Specifications
| Forza Horizon 5 | 256183173137 |
| The Witcher 3 | 27023817290 |
| Counter-Strike 2 | 32523517789 |
| Far Cry 6 | 19617715697 |
| Hogwarts Legacy | 18815412069 |
| CoD: Modern Warfare III | 243243196136 |
| Ghost of Tsushima | 16814112880 |
| Cyberpunk 2077 | 22019213761 |
| Shadow of the Tomb Raider | 295279211112 |
| 1080p High | 240 |
| 1080p Ultra | 205 |
| 1440p Ultra | 163 |
| 4K Ultra | 97 |
| Margin of Error | Low |
| Time Spy | 32989 |
| Solar Bay | 158670 |
| Port Royal | 23111 |
| Fire Strike | 74973 |
| Wild Life Extreme | 69192 |
| Night Raid | 202226 |
| Background Blur | 319.6 img/sec |
| Face Detection | 225 img/sec |
| Horizon Detection | 13.6 Gpixels/sec |
| Edge Detection | 19.5 Gpixels/sec |
| Gaussian Blur | 20.4 Gpixels/sec |
| Feature Matching | 2.33 Gpixels/sec |
| Stereo Matching | 1750 Gpixels/sec |
| Particle Physics | 43676.6 FPS |
| API | Vulkan |
| G2D Mark | 1416 |
| DirectX 11 | 327 FPS |
| DirectX 12 | 145 FPS |
| GPU Compute | 20278 Ops/s |
| Aztec Ruins Normal Tier | 1955.9 FPS |
| OS | Windows |
| Image Classification (SP) | 15441 |
| Image Segmentation (HP) | 47173 |
| Image Super Resolution (Q) | 43223 |
| Face Detection (HP) | 92863 |
| Pose Estimation (Q) | 202202 |
| Text Classification (SP) | 3701 |
| Machine Translation (HP) | 7905 |
| Object Detection (SP) | 20955 |
| Depth Estimation (Q) | 69068 |
| Style Transfer (SP) | 349205 |
| Framework | ONNX |
| Backend | DirectML |
| Launch price (MSRP) | $999 |
| Case | Desktop |
| Purpose | Gaming |
| Segment | High-end |
| Texture Mapping Units (TMUs) | 336 |
| Render Output Units (ROPs) | 112 |
| L1 Cache | 128KB per cluster |
| L2 Cache | 64MB shared |
| Instructions Per Cycle | 2 IPC |
| Pixel Fill Rate | 293 GPixel/s |
| Texture Fill Rate | 879 GTexel/s |
| Transistor Density | 120.63 MTr/mm² |
| ECC | No |
Laptops with GeForce RTX 5080