Technical Specifications
Memory
| Memory Type | GDDR7 |
| Memory Size | 32 GB |
| Memory Clock | 1750 MHz |
| Effective Memory Speed | 28000 Mbps |
| Bus | 512-bit |
Graphics APIs
| DirectX | 12.2 |
| Vulkan | 1.4 |
| OpenGL | 4.6 |
| OpenCL | 3.0 |
| CUDA | 12.0 |
| Ray Tracing | Yes |
| DLSS | DLSS 4 |
| DisplayPort | 2.1b |
Technical
| TGP | |
| Fabrication Process | 4 nm |
| Die Size | 750 mm² |
| Transistor Count | 92.2 billion |
| Interface | PCIe 5.0 x16 |
| Manufacturing | TSMC |
| Vendor | Nvidia |
| Build | Discrete |
| Released | January 7, 2025 |
Other Specifications
| Forza Horizon 5 | 337243228184 |
| The Witcher 3 | 365335232124 |
| Counter-Strike 2 | 36926521198 |
| Far Cry 6 | 238204194119 |
| Hogwarts Legacy | 24920016694 |
| CoD: Modern Warfare III | 334322270180 |
| Ghost of Tsushima | 221182168115 |
| Cyberpunk 2077 | 25222516376 |
| Shadow of the Tomb Raider | 326309230126 |
| 1080p High | 299 |
| 1080p Ultra | 254 |
| 1440p Ultra | 207 |
| 4K Ultra | 124 |
| Margin of Error | Low |
| Time Spy | 47023 |
| Solar Bay | 233922 |
| Port Royal | 37919 |
| Fire Strike | 87386 |
| Wild Life Extreme | 109309 |
| Night Raid | 207511 |
| Background Blur | 333 img/sec |
| Face Detection | 298.5 img/sec |
| Horizon Detection | 21.7 Gpixels/sec |
| Edge Detection | 33.7 Gpixels/sec |
| Gaussian Blur | 34.5 Gpixels/sec |
| Feature Matching | 2.53 Gpixels/sec |
| Stereo Matching | 2850 Gpixels/sec |
| Particle Physics | 59146.9 FPS |
| API | OpenGL |
| G2D Mark | 1409 |
| DirectX 11 | 341 FPS |
| DirectX 12 | 177 FPS |
| GPU Compute | 25439 Ops/s |
| Aztec Ruins Normal Tier | 1568.7 FPS |
| Car Chase | 1292 FPS |
| Manhattan 3.1.1 (1440p) | 1244.6 FPS |
| T-Rex | 5493.7 FPS |
| Tessellation | 13760.7 FPS |
| ALU 2 | 15791.9 FPS |
| Driver Overhead 2 | 332.1 FPS |
| OS | Windows |
| Image Classification (SP) | 18948 |
| Image Segmentation (HP) | 55109 |
| Image Super Resolution (Q) | 58478 |
| Face Detection (HP) | 114685 |
| Pose Estimation (Q) | 344729 |
| Text Classification (SP) | 4464 |
| Machine Translation (HP) | 8184 |
| Object Detection (SP) | 27802 |
| Depth Estimation (Q) | 85572 |
| Style Transfer (SP) | 687080 |
| Framework | ONNX |
| Backend | DirectML |
| Launch price (MSRP) | $1999 |
| Case | Desktop |
| Purpose | Gaming |
| Segment | High-end |
| Texture Mapping Units (TMUs) | 680 |
| Render Output Units (ROPs) | 176 |
| L1 Cache | 128KB per cluster |
| L2 Cache | 96MB shared |
| Instructions Per Cycle | 2 IPC |
| Pixel Fill Rate | 424 GPixel/s |
| Texture Fill Rate | 1637 GTexel/s |
| Transistor Density | 122.93 MTr/mm² |
| ECC | No |
Laptops with GeForce RTX 5090