GeForce RTX 5090

GeForce RTX 5090

AAA GamingVR ReadyRay TracingProfessional RenderingMachine Learning
100 Gaming
93 Workstation
95 AI/ML
50 Energy Efficiency
89 NanoReview Final Score
52863 Steel Nomad Lite Score

Technical Specifications

Performance

Architecture Blackwell 2.0
GPU Codename GB202-300
Base Clock 2017 MHz
Boost Clock 2407 MHz
Shading Units 21760
Tensor Cores 680
Ray-tracing Cores 170
Compute Units (Pipelines) 170

Memory

Memory Type GDDR7
Memory Size 32 GB
Memory Clock 1750 MHz
Effective Memory Speed 28000 Mbps
Bus 512-bit

Graphics APIs

DirectX 12.2
Vulkan 1.4
OpenGL 4.6
OpenCL 3.0
CUDA 12.0
Ray Tracing Yes
DLSS DLSS 4
DisplayPort 2.1b

Technical

TGP
575 W
Fabrication Process 4 nm
Die Size 750 mm²
Transistor Count 92.2 billion
Interface PCIe 5.0 x16
Manufacturing TSMC
Vendor Nvidia
Build Discrete
Released January 7, 2025

Other Specifications

Forza Horizon 5 337243228184
The Witcher 3 365335232124
Counter-Strike 2 36926521198
Far Cry 6 238204194119
Hogwarts Legacy 24920016694
CoD: Modern Warfare III 334322270180
Ghost of Tsushima 221182168115
Cyberpunk 2077 25222516376
Shadow of the Tomb Raider 326309230126
1080p High 299
1080p Ultra 254
1440p Ultra 207
4K Ultra 124
Margin of Error Low
Time Spy 47023
Solar Bay 233922
Port Royal 37919
Fire Strike 87386
Wild Life Extreme 109309
Night Raid 207511
Background Blur 333 img/sec
Face Detection 298.5 img/sec
Horizon Detection 21.7 Gpixels/sec
Edge Detection 33.7 Gpixels/sec
Gaussian Blur 34.5 Gpixels/sec
Feature Matching 2.53 Gpixels/sec
Stereo Matching 2850 Gpixels/sec
Particle Physics 59146.9 FPS
API OpenGL
G2D Mark 1409
DirectX 11 341 FPS
DirectX 12 177 FPS
GPU Compute 25439 Ops/s
Aztec Ruins Normal Tier 1568.7 FPS
Car Chase 1292 FPS
Manhattan 3.1.1 (1440p) 1244.6 FPS
T-Rex 5493.7 FPS
Tessellation 13760.7 FPS
ALU 2 15791.9 FPS
Driver Overhead 2 332.1 FPS
OS Windows
Image Classification (SP) 18948
Image Segmentation (HP) 55109
Image Super Resolution (Q) 58478
Face Detection (HP) 114685
Pose Estimation (Q) 344729
Text Classification (SP) 4464
Machine Translation (HP) 8184
Object Detection (SP) 27802
Depth Estimation (Q) 85572
Style Transfer (SP) 687080
Framework ONNX
Backend DirectML
Launch price (MSRP) $1999
Case Desktop
Purpose Gaming
Segment High-end
Texture Mapping Units (TMUs) 680
Render Output Units (ROPs) 176
L1 Cache 128KB per cluster
L2 Cache 96MB shared
Instructions Per Cycle 2 IPC
Pixel Fill Rate 424 GPixel/s
Texture Fill Rate 1637 GTexel/s
Transistor Density 122.93 MTr/mm²
ECC No

Laptops with GeForce RTX 5090