Technical Specifications
Performance
| Architecture | Xe+ |
|---|---|
| GPU Codename | Arrow Lake iGPU |
| Base Clock | 300 MHz |
| Boost Clock | 2250-2350 MHz (configurable) |
| Shading Units | 1024 |
| Tensor Cores | 128 |
| Ray-tracing Cores | 8 |
| Compute Units (Pipelines) | 8 |
Memory
| Memory Type | System Shared |
|---|
Graphics APIs
| DirectX | 12.2 |
|---|---|
| Vulkan | 1.3 |
| OpenGL | 4.6 |
| OpenCL | 3.0 |
| CUDA | No |
| Ray Tracing | Yes |
| DLSS | No |
| DisplayPort | 2.1 |
Technical
| TGP | 35 W |
|---|---|
| Fabrication Process | 5 nm |
| Interface | PCIe 4.0 x8 |
| Max. Temperature | 110°C |
| Manufacturing | TSMC |
| Vendor | Intel |
| Build | Integrated |
| Released | January 6, 2025 |
Other Specifications
| Forza Horizon 5 | 53312211 |
|---|---|
| The Witcher 3 | 43332513 |
| Counter-Strike 2 | 46332211 |
| Far Cry 6 | 39322510 |
| Hogwarts Legacy | 191311 - |
| CoD: Modern Warfare III | 30272212 |
| Ghost of Tsushima | 211613 - |
| Cyberpunk 2077 | 252011 - |
| Shadow of the Tomb Raider | 39342312 |
| 1080p High | 35 |
| 1080p Ultra | 27 |
| 1440p Ultra | 19 |
| 4K Ultra | 10 |
| Margin of Error | Low |
| Time Spy | 3790 |
| Solar Bay | 14697 |
| Port Royal | 1988 |
| Fire Strike | 8677 |
| Wild Life Extreme | 6653 |
| Night Raid | 38442 |
| Background Blur | 90 img/sec |
| Face Detection | 39.5 img/sec |
| Horizon Detection | 1.21 Gpixels/sec |
| Edge Detection | 1.52 Gpixels/sec |
| Gaussian Blur | 2.41 Gpixels/sec |
| Feature Matching | 0.51 Gpixels/sec |
| Stereo Matching | 161.8 Gpixels/sec |
| Particle Physics | 9155.9 FPS |
| API | OpenGL |
| G2D Mark | 839 |
| DirectX 11 | 48 FPS |
| DirectX 12 | 29 FPS |
| GPU Compute | 3205 Ops/s |
| Aztec Ruins Normal Tier | 268.9 FPS |
| Car Chase | 178.6 FPS |
| Manhattan 3.1.1 (1440p) | 170.5 FPS |
| T-Rex | 927.1 FPS |
| Tessellation | 1452.9 FPS |
| ALU 2 | 1138.1 FPS |
| Driver Overhead 2 | 160.3 FPS |
| OS | Windows |
| Image Classification (SP) | 5224 |
| Image Segmentation (HP) | 10501 |
| Image Super Resolution (Q) | 6436 |
| Face Detection (HP) | 15277 |
| Pose Estimation (Q) | 19008 |
| Text Classification (SP) | 1566 |
| Machine Translation (HP) | 2969 |
| Object Detection (SP) | 6172 |
| Depth Estimation (Q) | 14526 |
| Style Transfer (SP) | 62049 |
| Framework | ONNX |
| Backend | DirectML |
| Case | Laptop |
| Purpose | Generic |
| Segment | Entry-level |
| Rival Equivalent | Radeon 860M |
| Texture Mapping Units (TMUs) | 64 |
| Render Output Units (ROPs) | 32 |
| L2 Cache | 4MB shared |
| Instructions Per Cycle | 2 IPC |
| Pixel Fill Rate | 72-75 GPixel/s |
| Texture Fill Rate | 144-150 GTexel/s |