Intel Arc A580

Intel Arc A580

$263
27 Gaming
36 Workstation
23 AI/ML
45 Energy Efficiency
30 NanoReview Final Score
9262 Steel Nomad Lite Score

Technical Specifications

Performance

Architecture Generation 12.7
GPU Codename DG2-512
Base Clock 1700 MHz
Boost Clock 2000 MHz
Shading Units 3072
Tensor Cores 384
Ray-tracing Cores 24

Memory

Memory Type GDDR6
Memory Size 8 GB
Memory Clock 2000 MHz
Effective Memory Speed 16000 Mbps
Bus 256-bit

Graphics APIs

DirectX 12
Vulkan 1.3
OpenGL 4.6
OpenCL 3.0
Ray Tracing Yes
DLSS No
DisplayPort 2.0

Technical

TGP
175 W
Fabrication Process 6 nm
Die Size 406 mm²
Transistor Count 21 billion
Interface PCIe 4.0 x16
Manufacturing TSMC
Vendor Intel
Build Discrete
Released October 10, 2023

Other Specifications

Forza Horizon 5 102615137
The Witcher 3 117996836
Counter-Strike 2 1421027236
Far Cry 6 91825929
Hogwarts Legacy 55443219
CoD: Modern Warfare III 56594023
Ghost of Tsushima 59483517
Cyberpunk 2077 67604116
Shadow of the Tomb Raider 98836133
1080p High 87
1080p Ultra 71
1440p Ultra 51
4K Ultra 27
Margin of Error Low
Time Spy 10832
Solar Bay 40929
Port Royal 5626
Fire Strike 25716
Wild Life Extreme 21106
Night Raid 104589
Background Blur 135.5 img/sec
Face Detection 76.3 img/sec
Horizon Detection 2.81 Gpixels/sec
Edge Detection 4.37 Gpixels/sec
Gaussian Blur 6.43 Gpixels/sec
Feature Matching 0.8 Gpixels/sec
Stereo Matching 417.1 Gpixels/sec
Particle Physics 17700.8 FPS
API OpenGL
G2D Mark 742
DirectX 11 72 FPS
DirectX 12 65 FPS
GPU Compute 4924 Ops/s
Aztec Ruins Normal Tier 658.3 FPS
Car Chase 418.6 FPS
Manhattan 3.1.1 (1440p) 416.2 FPS
T-Rex 2398.5 FPS
Tessellation 3208.6 FPS
ALU 2 2637.8 FPS
Driver Overhead 2 169.9 FPS
OS Windows
Image Classification (SP) 4014
Image Segmentation (HP) 7656
Image Super Resolution (Q) 10138
Face Detection (HP) 12636
Pose Estimation (Q) 50065
Text Classification (SP) 672
Machine Translation (HP) 1569
Object Detection (SP) 5323
Depth Estimation (Q) 20334
Style Transfer (SP) 132558
Framework ONNX
Backend DirectML
Launch price (MSRP) $179
Case Desktop
Purpose Gaming
Segment Mid-range
Rival Equivalent GeForce GTX 1660 SUPER
Texture Mapping Units (TMUs) 192
Render Output Units (ROPs) 96
L2 Cache 8MB shared
Instructions Per Cycle 2 IPC
Pixel Fill Rate 192 GPixel/s
Texture Fill Rate 384 GTexel/s
Transistor Density 51.72 MTr/mm²
ECC No