Technical Specifications
Performance
| Architecture | Generation 11.0 |
|---|---|
| GPU Codename | Jasper Lake GT1 |
| Base Clock | 350-450 MHz (configurable) |
| Boost Clock | 750-1200 MHz (configurable) |
| Shading Units | 192 |
| Tensor Cores | No |
| Ray-tracing Cores | No |
| Compute Units (Pipelines) | 24 |
Memory
| Memory Type | System Shared |
|---|
Graphics APIs
| DirectX | 12 |
|---|---|
| Vulkan | 1.2 |
| OpenGL | 4.6 |
| OpenCL | 3.0 |
| Ray Tracing | No |
| DLSS | No |
Technical
| TGP | 6-10 W (configurable) |
|---|---|
| Fabrication Process | 10 nm |
| Interface | Ring Bus |
| Manufacturing | Intel |
| Vendor | Intel |
| Build | Integrated |
| Released | January 11, 2021 |
Other Specifications
| Forza Horizon 5 | 9 - - - |
|---|---|
| The Witcher 3 | - - - |
| Counter-Strike 2 | 9 - - - |
| Margin of Error | High |
| Time Spy | 298 |
| Fire Strike | 1060 |
| Wild Life Extreme | 729 |
| Night Raid | 4548 |
| Background Blur | 5.76 img/sec |
| Face Detection | 3.54 img/sec |
| Horizon Detection | 0.12 Gpixels/sec |
| Edge Detection | 0.16 Gpixels/sec |
| Gaussian Blur | 0.09 Gpixels/sec |
| Feature Matching | 0.03 Gpixels/sec |
| Stereo Matching | 8.23 Gpixels/sec |
| Particle Physics | 404.6 FPS |
| API | OpenCL |
| Case | Laptop |
| Purpose | Generic |
| Segment | Entry-level |
| Texture Mapping Units (TMUs) | 12 |
| Render Output Units (ROPs) | 6 |
| Instructions Per Cycle | 2 IPC |
| Pixel Fill Rate | 5-7 GPixel/s |
| Texture Fill Rate | 9-14 GTexel/s |
| ECC | No |