Nvidia RTX 2000 Laptop (Ada)

Nvidia RTX 2000 Laptop (Ada)

Ray Tracing
28 Gaming
37 Workstation
28 AI/ML
56 Energy Efficiency
35 NanoReview Final Score
8458 Steel Nomad Lite Score

Technical Specifications

Performance

Architecture Ada Lovelace
GPU Codename AD107
Boost Clock 1245-2360 MHz (configurable)
Shading Units 3072
Tensor Cores 96
Ray-tracing Cores 24
Compute Units (Pipelines) 24

Memory

Memory Type GDDR6
Memory Size 8 GB
Memory Clock 2000 MHz
Effective Memory Speed 16000 Mbps
Bus 128-bit

Graphics APIs

DirectX 12
Vulkan 1.3
OpenGL 4.6
OpenCL 3.0
CUDA 8.9
Ray Tracing Yes
DLSS DLSS 3
DisplayPort 1.4a

Technical

TGP
35-140 W (configurable)
Fabrication Process 5 nm
Die Size 159 mm²
Transistor Count 18.9 billion
Interface PCIe 4.0 x16
Max. Temperature 95°C
Manufacturing TSMC
Vendor Nvidia
Build Discrete
Released March 21, 2023

Other Specifications

Forza Horizon 5 103645235
The Witcher 3 115936632
Counter-Strike 2 1671188744
Far Cry 6 87786033
Hogwarts Legacy 62503517
CoD: Modern Warfare III 74644428
Ghost of Tsushima 58463518
Cyberpunk 2077 59553413
Shadow of the Tomb Raider 98896234
1080p High 91
1080p Ultra 73
1440p Ultra 53
4K Ultra 28
Margin of Error High
Time Spy 7385
Solar Bay 32470
Port Royal 4631
Fire Strike 20353
Wild Life Extreme 14651
Night Raid 76011
Background Blur 149.7 img/sec
Face Detection 88.5 img/sec
Horizon Detection 3.24 Gpixels/sec
Edge Detection 4.3 Gpixels/sec
Gaussian Blur 4.3 Gpixels/sec
Feature Matching 1.06 Gpixels/sec
Stereo Matching 278.2 Gpixels/sec
Particle Physics 9706.8 FPS
API OpenGL
G2D Mark 597
DirectX 11 125 FPS
DirectX 12 67 FPS
GPU Compute 5596 Ops/s
Aztec Ruins Normal Tier 589.5 FPS
Car Chase 530.4 FPS
Manhattan 3.1.1 (1440p) 422.6 FPS
T-Rex 2255.8 FPS
Tessellation 2908.1 FPS
ALU 2 2711.3 FPS
Driver Overhead 2 270.7 FPS
OS Windows
Image Classification (SP) 6324
Image Segmentation (HP) 13952
Image Super Resolution (Q) 19043
Face Detection (HP) 28439
Pose Estimation (Q) 69947
Text Classification (SP) 2887
Machine Translation (HP) 3267
Object Detection (SP) 7742
Depth Estimation (Q) 29911
Style Transfer (SP) 131880
Framework ONNX
Backend DirectML
Case Laptop
Purpose Professional
Segment Mid-range
Texture Mapping Units (TMUs) 96
Render Output Units (ROPs) 48
L1 Cache 128KB per cluster
L2 Cache 32MB shared
Instructions Per Cycle 2 IPC
Pixel Fill Rate 60-113 GPixel/s
Texture Fill Rate 120-227 GTexel/s
Transistor Density 118.87 MTr/mm²
ECC No