Technical Specifications
Memory
| Memory Type | GDDR6 |
| Memory Size | 20 GB |
| Memory Clock | 2250 MHz |
| Effective Memory Speed | 18000 Mbps |
| Bus | 160-bit |
Graphics APIs
| DirectX | 12 |
| Vulkan | 1.3 |
| OpenGL | 4.6 |
| OpenCL | 3.0 |
| CUDA | 8.9 |
| Ray Tracing | Yes |
| DLSS | DLSS 3 |
| DisplayPort | 1.4a |
Technical
| TGP | |
| Fabrication Process | 5 nm |
| Die Size | 294 mm² |
| Transistor Count | 35 billion |
| Interface | PCIe 4.0 x16 |
| Manufacturing | TSMC |
| Vendor | Nvidia |
| Build | Discrete |
| Released | August 9, 2023 |
Other Specifications
| Forza Horizon 5 | 1491019067 |
| The Witcher 3 | 17514110255 |
| Counter-Strike 2 | 25019713781 |
| Far Cry 6 | 1351239861 |
| Hogwarts Legacy | 102826336 |
| CoD: Modern Warfare III | 1241178556 |
| Ghost of Tsushima | 90775932 |
| Cyberpunk 2077 | 110986428 |
| Shadow of the Tomb Raider | 16916211865 |
| 1080p High | 145 |
| 1080p Ultra | 122 |
| 1440p Ultra | 91 |
| 4K Ultra | 53 |
| Margin of Error | High |
| Time Spy | 14463 |
| Solar Bay | 65344 |
| Port Royal | 8986 |
| Fire Strike | 37303 |
| Night Raid | 158480 |
| Background Blur | 235.3 img/sec |
| Face Detection | 157.9 img/sec |
| Horizon Detection | 5.53 Gpixels/sec |
| Edge Detection | 7.44 Gpixels/sec |
| Gaussian Blur | 7.87 Gpixels/sec |
| Feature Matching | 1.58 Gpixels/sec |
| Stereo Matching | 737.7 Gpixels/sec |
| Particle Physics | 22409.2 FPS |
| API | OpenGL |
| G2D Mark | 1129 |
| DirectX 11 | 207 FPS |
| DirectX 12 | 95 FPS |
| GPU Compute | 12155 Ops/s |
| Aztec Ruins Normal Tier | 731.5 FPS |
| Car Chase | 715.5 FPS |
| Manhattan 3.1.1 (1440p) | 572.7 FPS |
| T-Rex | 2821.6 FPS |
| Tessellation | 4685.1 FPS |
| ALU 2 | 4489.8 FPS |
| Driver Overhead 2 | 141.8 FPS |
| OS | Windows |
| Image Classification (SP) | 9717 |
| Image Segmentation (HP) | 19365 |
| Image Super Resolution (Q) | 29227 |
| Face Detection (HP) | 40416 |
| Pose Estimation (Q) | 105639 |
| Text Classification (SP) | 3577 |
| Machine Translation (HP) | 4193 |
| Object Detection (SP) | 10820 |
| Depth Estimation (Q) | 36574 |
| Style Transfer (SP) | 200936 |
| Framework | ONNX |
| Backend | DirectML |
| Launch price (MSRP) | $1250 |
| Case | Desktop |
| Purpose | Gaming |
| Segment | High-end |
| Texture Mapping Units (TMUs) | 192 |
| Render Output Units (ROPs) | 80 |
| L1 Cache | 128KB per cluster |
| L2 Cache | 48MB shared |
| Instructions Per Cycle | 2 IPC |
| Pixel Fill Rate | 174 GPixel/s |
| Texture Fill Rate | 418 GTexel/s |
| Transistor Density | 119.05 MTr/mm² |
| ECC | No |