Technical Specifications
Memory
| Memory Type | GDDR6 |
| Memory Size | 24 GB |
| Memory Clock | 2250 MHz |
| Effective Memory Speed | 18000 Mbps |
| Bus | 192-bit |
Graphics APIs
| DirectX | 12 |
| Vulkan | 1.3 |
| OpenGL | 4.6 |
| OpenCL | 3.0 |
| CUDA | 8.9 |
| Ray Tracing | Yes |
| DLSS | DLSS 3 |
| DisplayPort | 1.4a |
Technical
| TGP | |
| Fabrication Process | 5 nm |
| Die Size | 379 mm² |
| Transistor Count | 45 billion |
| Interface | PCIe 4.0 x16 |
| Manufacturing | TSMC |
| Vendor | Nvidia |
| Build | Discrete |
| Released | August 23, 2023 |
Other Specifications
| Forza Horizon 5 | 18812511589 |
| The Witcher 3 | 20117012866 |
| Counter-Strike 2 | 27421315183 |
| Far Cry 6 | 15813912678 |
| Hogwarts Legacy | 1321088545 |
| CoD: Modern Warfare III | 17015912280 |
| Ghost of Tsushima | 116978449 |
| Cyberpunk 2077 | 1481328643 |
| Shadow of the Tomb Raider | 23721916991 |
| 1080p High | 180 |
| 1080p Ultra | 151 |
| 1440p Ultra | 118 |
| 4K Ultra | 69 |
| Margin of Error | High |
| Time Spy | 19814 |
| Solar Bay | 80161 |
| Port Royal | 12809 |
| Fire Strike | 48036 |
| Wild Life Extreme | 40308 |
| Background Blur | 309.9 img/sec |
| Face Detection | 198.4 img/sec |
| Horizon Detection | 7.42 Gpixels/sec |
| Edge Detection | 9.94 Gpixels/sec |
| Gaussian Blur | 12.4 Gpixels/sec |
| Feature Matching | 2.02 Gpixels/sec |
| Stereo Matching | 1060 Gpixels/sec |
| Particle Physics | 31078.1 FPS |
| G2D Mark | 1151 |
| DirectX 11 | 257 FPS |
| DirectX 12 | 89 FPS |
| GPU Compute | 16648 Ops/s |
| Image Classification (SP) | 11193 |
| Image Segmentation (HP) | 20124 |
| Image Super Resolution (Q) | 34904 |
| Face Detection (HP) | 42820 |
| Pose Estimation (Q) | 149991 |
| Text Classification (SP) | 3789 |
| Machine Translation (HP) | 4268 |
| Object Detection (SP) | 13068 |
| Depth Estimation (Q) | 47003 |
| Style Transfer (SP) | 300643 |
| Framework | ONNX |
| Backend | DirectML |
| Launch price (MSRP) | $2250 |
| Case | Desktop |
| Purpose | Professional |
| Segment | High-end |
| Texture Mapping Units (TMUs) | 240 |
| Render Output Units (ROPs) | 80 |
| L1 Cache | 128KB per cluster |
| L2 Cache | 48MB shared |
| Instructions Per Cycle | 2 IPC |
| Pixel Fill Rate | 206 GPixel/s |
| Texture Fill Rate | 619 GTexel/s |
| Transistor Density | 118.73 MTr/mm² |
| ECC | No |