Nvidia RTX A2000 Laptop

Nvidia RTX A2000 Laptop

Ray Tracing
17 Gaming
29 Workstation
18 AI/ML
60 Energy Efficiency
27 NanoReview Final Score
4412 Steel Nomad Lite Score

Technical Specifications

Performance

Architecture Ampere
GPU Codename GA106
Base Clock 735-1463 MHz (configurable)
Boost Clock 1035-1695 MHz (configurable)
Shading Units 2560
Tensor Cores 80
Ray-tracing Cores 20
Compute Units (Pipelines) 20

Memory

Memory Type GDDR6
Memory Size 4 GB
Memory Clock 1500 MHz
Effective Memory Speed 12000 Mbps
Bus 128-bit

Graphics APIs

DirectX 12
Vulkan 1.3
OpenGL 4.6
OpenCL 3.0
CUDA 8.6
Ray Tracing Yes
DLSS DLSS 2
DisplayPort 1.4a

Technical

TGP
60-95 W (configurable)
Fabrication Process 8 nm
Die Size 276 mm²
Transistor Count 12 billion
Interface PCIe 4.0 x16
Manufacturing Samsung
Vendor Nvidia
Build Discrete
Released April 12, 2021

Other Specifications

Forza Horizon 5 71413120
The Witcher 3 59483118
Counter-Strike 2 103734821
Far Cry 6 57493416
Hogwarts Legacy 36281911
CoD: Modern Warfare III 42342117
Ghost of Tsushima 3223199
Cyberpunk 2077 3732209
Shadow of the Tomb Raider 61563718
1080p High 55
1080p Ultra 43
1440p Ultra 29
4K Ultra 15
Margin of Error Medium
Time Spy 4617
Solar Bay 19559
Port Royal 2866
Fire Strike 11366
Wild Life Extreme 8429
Night Raid 49700
Background Blur 92.8 img/sec
Face Detection 54.2 img/sec
Horizon Detection 2.47 Gpixels/sec
Edge Detection 3.32 Gpixels/sec
Gaussian Blur 2.63 Gpixels/sec
Feature Matching 0.7 Gpixels/sec
Stereo Matching 236.9 Gpixels/sec
Particle Physics 7148.8 FPS
API OpenGL
G2D Mark 500
DirectX 11 67 FPS
DirectX 12 47 FPS
GPU Compute 4279 Ops/s
Aztec Ruins Normal Tier 281.6 FPS
Car Chase 291.8 FPS
Manhattan 3.1.1 (1440p) 250.9 FPS
T-Rex 1325.7 FPS
Tessellation 1866.4 FPS
ALU 2 1609.2 FPS
Driver Overhead 2 228.8 FPS
OS Windows
Image Classification (SP) 4240
Image Segmentation (HP) 9190
Image Super Resolution (Q) 9374
Face Detection (HP) 18335
Pose Estimation (Q) 36989
Text Classification (SP) 2035
Machine Translation (HP) 2687
Object Detection (SP) 5174
Depth Estimation (Q) 16537
Style Transfer (SP) 77854
Framework ONNX
Backend DirectML
Case Laptop
Purpose Professional
Segment Mid-range
Texture Mapping Units (TMUs) 80
Render Output Units (ROPs) 48
L1 Cache 128KB per cluster
L2 Cache 2MB shared
Instructions Per Cycle 2 IPC
Pixel Fill Rate 50-81 GPixel/s
Texture Fill Rate 83-136 GTexel/s
Transistor Density 43.48 MTr/mm²
ECC No