Nvidia RTX A3000 Laptop

Nvidia RTX A3000 Laptop

Ray Tracing
26 Gaming
40 Workstation
22 AI/ML
50 Energy Efficiency
33 NanoReview Final Score
7384 Steel Nomad Lite Score

Technical Specifications

Performance

Architecture Ampere
GPU Codename GA104
Base Clock 600-1080 MHz (configurable)
Boost Clock 1180-1560 MHz (configurable)
Shading Units 4096
Tensor Cores 128
Ray-tracing Cores 32
Compute Units (Pipelines) 32

Memory

Memory Type GDDR6
Memory Size 6 GB
Memory Clock 1375 MHz
Effective Memory Speed 11000 Mbps
Bus 192-bit

Graphics APIs

DirectX 12
Vulkan 1.3
OpenGL 4.6
OpenCL 3.0
CUDA 8.6
Ray Tracing Yes
DLSS DLSS 2
DisplayPort 1.4a

Technical

TGP
60-130 W (configurable)
Fabrication Process 8 nm
Die Size 392 mm²
Transistor Count 17.4 billion
Interface PCIe 4.0 x16
Manufacturing Samsung
Vendor Nvidia
Build Discrete
Released April 12, 2021

Other Specifications

Forza Horizon 5 102614832
The Witcher 3 109875934
Counter-Strike 2 1561178438
Far Cry 6 86745528
Hogwarts Legacy 59453319
CoD: Modern Warfare III 70594326
Ghost of Tsushima 54443215
Cyberpunk 2077 55523014
Shadow of the Tomb Raider 91835929
1080p High 87
1080p Ultra 69
1440p Ultra 49
4K Ultra 26
Margin of Error High
Time Spy 7481
Solar Bay 33158
Port Royal 4586
Fire Strike 19813
Wild Life Extreme 3521
Night Raid 64913
Background Blur 140.7 img/sec
Face Detection 73 img/sec
Horizon Detection 4.08 Gpixels/sec
Edge Detection 5.52 Gpixels/sec
Gaussian Blur 4.3 Gpixels/sec
Feature Matching 0.9 Gpixels/sec
Stereo Matching 414.8 Gpixels/sec
Particle Physics 12769.8 FPS
API OpenGL
G2D Mark 558
DirectX 11 103 FPS
DirectX 12 57 FPS
GPU Compute 5559 Ops/s
Aztec Ruins Normal Tier 400.8 FPS
Car Chase 394.6 FPS
Manhattan 3.1.1 (1440p) 350.9 FPS
T-Rex 1914.8 FPS
Tessellation 2592.4 FPS
ALU 2 2349.7 FPS
Driver Overhead 2 232.4 FPS
OS Windows
Image Classification (SP) 4552
Image Segmentation (HP) 11804
Image Super Resolution (Q) 11986
Face Detection (HP) 21457
Pose Estimation (Q) 52678
Text Classification (SP) 2248
Machine Translation (HP) 2727
Object Detection (SP) 6308
Depth Estimation (Q) 20307
Style Transfer (SP) 111653
Framework ONNX
Backend DirectML
Case Laptop
Purpose Professional
Segment Mid-range
Texture Mapping Units (TMUs) 128
Render Output Units (ROPs) 64
L1 Cache 128KB per cluster
L2 Cache 4MB shared
Instructions Per Cycle 2 IPC
Pixel Fill Rate 76-100 GPixel/s
Texture Fill Rate 151-200 GTexel/s
Transistor Density 44.39 MTr/mm²
ECC Yes