Nvidia RTX A4500 Laptop

Nvidia RTX A4500 Laptop

Ray Tracing
31 Gaming
51 Workstation
31 AI/ML
49 Energy Efficiency
39 NanoReview Final Score
8802 Steel Nomad Lite Score

Technical Specifications

Performance

Architecture Ampere
GPU Codename GA104
Base Clock 510-1035 MHz (configurable)
Boost Clock 1035-1485 MHz (configurable)
Shading Units 5888
Tensor Cores 184
Ray-tracing Cores 46
Compute Units (Pipelines) 46

Memory

Memory Type GDDR6
Memory Size 16 GB
Memory Clock 2000 MHz
Effective Memory Speed 16000 Mbps
Bus 256-bit

Graphics APIs

DirectX 12
Vulkan 1.3
OpenGL 4.6
OpenCL 3.0
CUDA 8.6
Ray Tracing Yes
DisplayPort 1.4a

Technical

TGP
80-140 W (configurable)
Fabrication Process 8 nm
Die Size 392 mm²
Transistor Count 17.4 billion
Interface PCIe 4.0 x16
Manufacturing Samsung
Vendor Nvidia
Build Discrete
Released March 22, 2022

Other Specifications

Forza Horizon 5 115716042
The Witcher 3 1281017240
Counter-Strike 2 1871359749
Far Cry 6 96856737
Hogwarts Legacy 66574020
CoD: Modern Warfare III 83755135
Ghost of Tsushima 66513923
Cyberpunk 2077 73633918
Shadow of the Tomb Raider 1121027438
1080p High 103
1080p Ultra 82
1440p Ultra 60
4K Ultra 34
Margin of Error High
Time Spy 9399
Solar Bay 37670
Port Royal 6310
Fire Strike 26135
Wild Life Extreme 20299
Night Raid 92565
Background Blur 158.7 img/sec
Face Detection 115.8 img/sec
Horizon Detection 5.95 Gpixels/sec
Edge Detection 8.2 Gpixels/sec
Gaussian Blur 5.85 Gpixels/sec
Feature Matching 1.13 Gpixels/sec
Stereo Matching 505.2 Gpixels/sec
Particle Physics 15517.5 FPS
API OpenGL
G2D Mark 708
DirectX 11 129 FPS
DirectX 12 76 FPS
GPU Compute 6601 Ops/s
Aztec Ruins Normal Tier 532.9 FPS
Car Chase 505.7 FPS
Manhattan 3.1.1 (1440p) 426.2 FPS
T-Rex 2005.3 FPS
Tessellation 2737 FPS
ALU 2 2266.3 FPS
Driver Overhead 2 235.4 FPS
OS Windows
Image Classification (SP) 6159
Image Segmentation (HP) 12031
Image Super Resolution (Q) 15490
Face Detection (HP) 29614
Pose Estimation (Q) 65582
Text Classification (SP) 1918
Machine Translation (HP) 3097
Object Detection (SP) 8192
Depth Estimation (Q) 23635
Style Transfer (SP) 142647
Framework ONNX
Backend DirectML
Case Laptop
Purpose Professional
Segment High-end
Texture Mapping Units (TMUs) 184
Render Output Units (ROPs) 96
L1 Cache 128KB per cluster
L2 Cache 4MB shared
Instructions Per Cycle 2 IPC
Pixel Fill Rate 99-143 GPixel/s
Texture Fill Rate 190-273 GTexel/s
Transistor Density 44.39 MTr/mm²
ECC Yes