Nvidia RTX A5000 Laptop

Nvidia RTX A5000 Laptop

Ray Tracing
34 Gaming
50 Workstation
33 AI/ML
40 Energy Efficiency
39 NanoReview Final Score
9479 Steel Nomad Lite Score

Technical Specifications

Performance

Architecture Ampere
GPU Codename GA104
Base Clock 780-1215 MHz (configurable)
Boost Clock 1245-1770 MHz (configurable)
Shading Units 6144
Tensor Cores 192
Ray-tracing Cores 48
Compute Units (Pipelines) 48

Memory

Memory Type GDDR6
Memory Size 16 GB
Memory Clock 1750 MHz
Effective Memory Speed 14000 Mbps
Bus 256-bit

Graphics APIs

DirectX 12
Vulkan 1.3
OpenGL 4.6
OpenCL 3.0
CUDA 8.6
Ray Tracing Yes
DLSS DLSS 2
DisplayPort 1.4a

Technical

TGP
80-165 W (configurable)
Fabrication Process 8 nm
Die Size 392 mm²
Transistor Count 17.4 billion
Interface PCIe 4.0 x16
Manufacturing Samsung
Vendor Nvidia
Build Discrete
Released April 12, 2021

Other Specifications

Forza Horizon 5 116746143
The Witcher 3 1311057740
Counter-Strike 2 19314010451
Far Cry 6 98896838
Hogwarts Legacy 72604122
CoD: Modern Warfare III 85785736
Ghost of Tsushima 68534024
Cyberpunk 2077 75654020
Shadow of the Tomb Raider 1151047538
1080p High 106
1080p Ultra 85
1440p Ultra 63
4K Ultra 35
Margin of Error High
Time Spy 9302
Solar Bay 46404
Port Royal 5795
Fire Strike 25941
Wild Life Extreme 20365
Night Raid 61009
Background Blur 172.7 img/sec
Face Detection 103.8 img/sec
Horizon Detection 5.34 Gpixels/sec
Edge Detection 7.2 Gpixels/sec
Gaussian Blur 5.61 Gpixels/sec
Feature Matching 1.05 Gpixels/sec
Stereo Matching 474.4 Gpixels/sec
Particle Physics 14218.2 FPS
API OpenGL
G2D Mark 671
DirectX 11 135 FPS
DirectX 12 75 FPS
GPU Compute 7073 Ops/s
Aztec Ruins Normal Tier 572.6 FPS
Car Chase 552.9 FPS
Manhattan 3.1.1 (1440p) 450.5 FPS
T-Rex 2214.6 FPS
Tessellation 3343.9 FPS
ALU 2 2778.7 FPS
Driver Overhead 2 239.5 FPS
OS Windows
Image Classification (SP) 6590
Image Segmentation (HP) 12226
Image Super Resolution (Q) 16682
Face Detection (HP) 30795
Pose Estimation (Q) 71291
Text Classification (SP) 2115
Machine Translation (HP) 3207
Object Detection (SP) 8583
Depth Estimation (Q) 25256
Style Transfer (SP) 149822
Framework ONNX
Backend DirectML
Case Laptop
Purpose Professional
Segment High-end
Texture Mapping Units (TMUs) 192
Render Output Units (ROPs) 96
L1 Cache 128KB per cluster
L2 Cache 4MB shared
Instructions Per Cycle 2 IPC
Pixel Fill Rate 120-170 GPixel/s
Texture Fill Rate 239-340 GTexel/s
Transistor Density 44.39 MTr/mm²
ECC Yes