Technical Specifications
Performance
| Architecture | RDNA 2.0 |
|---|---|
| GPU Codename | Mendocino |
| Base Clock | 400 MHz |
| Boost Clock | 1900-2200 MHz (configurable) |
| Shading Units | 128 |
| Ray-tracing Cores | 2 |
| Compute Units (Pipelines) | 2 |
Memory
| Memory Type | System Shared |
|---|
Graphics APIs
| DirectX | 12 |
|---|---|
| Vulkan | 1.3 |
| OpenGL | 4.6 |
| OpenCL | 2.0 |
| Ray Tracing | Yes |
| DLSS | No |
Technical
| TGP | 15 W |
|---|---|
| Fabrication Process | 6 nm |
| Die Size | 122 mm² |
| Transistor Count | 3.4 billion |
| Interface | PCIe 4.0 x8 |
| Manufacturing | TSMC |
| Vendor | Amd |
| Build | Integrated |
| Released | October 1, 2022 |
Other Specifications
| Forza Horizon 5 | 10 - - - |
|---|---|
| Counter-Strike 2 | 1711 - - |
| Far Cry 6 | 10 - - - |
| CoD: Modern Warfare III | 15910 - |
| Ghost of Tsushima | 9 - - - |
| Shadow of the Tomb Raider | - - - |
| 1080p High | 10 |
| Margin of Error | Low |
| Time Spy | 518 |
| Solar Bay | 2076 |
| Port Royal | 303 |
| Fire Strike | 1762 |
| Wild Life Extreme | 969 |
| Night Raid | 7538 |
| Background Blur | 12 img/sec |
| Face Detection | 6.42 img/sec |
| Horizon Detection | 0.16 Gpixels/sec |
| Edge Detection | 0.23 Gpixels/sec |
| Gaussian Blur | 0.16 Gpixels/sec |
| Feature Matching | 0.07 Gpixels/sec |
| Stereo Matching | 18.2 Gpixels/sec |
| Particle Physics | 828.6 FPS |
| G2D Mark | 535 |
| DirectX 11 | 17 FPS |
| DirectX 12 | 7 FPS |
| GPU Compute | 755 Ops/s |
| Image Classification (SP) | 660 |
| Image Segmentation (HP) | 627 |
| Image Super Resolution (Q) | 2053 |
| Face Detection (HP) | 2153 |
| Pose Estimation (Q) | 5787 |
| Text Classification (SP) | 713 |
| Machine Translation (HP) | 1114 |
| Object Detection (SP) | 709 |
| Depth Estimation (Q) | 3233 |
| Style Transfer (SP) | 11091 |
| Framework | ONNX |
| Backend | DirectML |
| Case | Laptop |
| Purpose | Generic |
| Segment | Entry-level |
| Texture Mapping Units (TMUs) | 8 |
| Render Output Units (ROPs) | 4 |
| L1 Cache | 128KB per cluster |
| L2 Cache | 2MB shared |
| Instructions Per Cycle | 2 IPC |
| Pixel Fill Rate | 8-9 GPixel/s |
| Texture Fill Rate | 15-18 GTexel/s |
| Transistor Density | 27.87 MTr/mm² |
| ECC | No |