Technical Specifications
Memory
| Memory Type | System Shared |
Graphics APIs
| DirectX | 12 |
| Vulkan | 1.4 |
| OpenGL | 4.6 |
| OpenCL | 2.1 |
| CUDA | No |
| Ray Tracing | Yes |
| DLSS | No |
| DisplayPort | 2.1a |
Technical
| TGP | |
| Fabrication Process | 4 nm |
| Die Size | 308 mm² |
| Transistor Count | 34 billion |
| Interface | PCIe 5.0 x16 |
| Max. Temperature | 100°C |
| Manufacturing | TSMC |
| Vendor | Amd |
| Build | Integrated |
| Released | January 7, 2025 |
Other Specifications
| Forza Horizon 5 | 131715938 |
| The Witcher 3 | 113966534 |
| Counter-Strike 2 | 1821268945 |
| Far Cry 6 | 103866335 |
| Hogwarts Legacy | 69553820 |
| CoD: Modern Warfare III | 91855634 |
| Ghost of Tsushima | 72584022 |
| Cyberpunk 2077 | 70613418 |
| Shadow of the Tomb Raider | 1191037137 |
| 1080p High | 106 |
| 1080p Ultra | 82 |
| 1440p Ultra | 57 |
| 4K Ultra | 31 |
| Margin of Error | High |
| Time Spy | 9274 |
| Solar Bay | 44365 |
| Port Royal | 5208 |
| Fire Strike | 24573 |
| Night Raid | 90311 |
| Background Blur | 201.1 img/sec |
| Face Detection | 104.8 img/sec |
| Horizon Detection | 2.53 Gpixels/sec |
| Edge Detection | 3.37 Gpixels/sec |
| Gaussian Blur | 3.12 Gpixels/sec |
| Feature Matching | 0.93 Gpixels/sec |
| Stereo Matching | 327.5 Gpixels/sec |
| Particle Physics | 12215.6 FPS |
| API | OpenGL |
| G2D Mark | 1122 |
| DirectX 11 | 149 FPS |
| DirectX 12 | 70 FPS |
| GPU Compute | 7586 Ops/s |
| Aztec Ruins Normal Tier | 583 FPS |
| Car Chase | 515.6 FPS |
| Manhattan 3.1.1 (1440p) | 388.1 FPS |
| T-Rex | 2043.8 FPS |
| OS | Windows |
| Image Classification (SP) | 9259 |
| Image Segmentation (HP) | 11219 |
| Image Super Resolution (Q) | 19775 |
| Face Detection (HP) | 31987 |
| Pose Estimation (Q) | 62399 |
| Text Classification (SP) | 3757 |
| Machine Translation (HP) | 6121 |
| Object Detection (SP) | 6979 |
| Depth Estimation (Q) | 35735 |
| Style Transfer (SP) | 129996 |
| Framework | ONNX |
| Backend | DirectML |
| Case | Laptop |
| Purpose | Generic |
| Segment | Mid-range |
| Rival Equivalent | GeForce RTX 4050 Laptop |
| Texture Mapping Units (TMUs) | 128 |
| Render Output Units (ROPs) | 64 |
| L2 Cache | 8MB shared |
| Instructions Per Cycle | 2 IPC |
| Pixel Fill Rate | 179 GPixel/s |
| Texture Fill Rate | 358 GTexel/s |
| Transistor Density | 110.39 MTr/mm² |