Technical Specifications
Memory
| Memory Type | GDDR6 |
| Memory Size | 4 GB |
| Memory Clock | 1500 MHz |
| Effective Memory Speed | 12000 Mbps |
| Bus | 128-bit |
Graphics APIs
| DirectX | 12 |
| Vulkan | 1.2 |
| OpenGL | 4.6 |
| OpenCL | 2.1 |
| Ray Tracing | No |
| DLSS | No |
| DisplayPort | 1.4 |
Technical
| TGP | |
| Fabrication Process | 7 nm |
| Die Size | 158 mm² |
| Transistor Count | 6.4 billion |
| Interface | PCIe 4.0 x8 |
| Manufacturing | TSMC |
| Vendor | Amd |
| Build | Discrete |
| Released | November 13, 2019 |
Other Specifications
| Time Spy | 3404 |
| Background Blur | 59.6 img/sec |
| Face Detection | 34.3 img/sec |
| Horizon Detection | 1.19 Gpixels/sec |
| Edge Detection | 1.56 Gpixels/sec |
| Gaussian Blur | 1.31 Gpixels/sec |
| Feature Matching | 0.28 Gpixels/sec |
| Stereo Matching | 95.4 Gpixels/sec |
| Particle Physics | 2473.3 FPS |
| API | OpenGL |
| G2D Mark | 564 |
| DirectX 11 | 37 FPS |
| DirectX 12 | 25 FPS |
| GPU Compute | 2603 Ops/s |
| Aztec Ruins Normal Tier | 207.3 FPS |
| Car Chase | 152.7 FPS |
| Manhattan 3.1.1 (1440p) | 131.7 FPS |
| T-Rex | 639.9 FPS |
| Tessellation | 876.6 FPS |
| ALU 2 | 765.7 FPS |
| Driver Overhead 2 | 130 FPS |
| OS | Windows |
| Image Classification (SP) | 2457 |
| Image Segmentation (HP) | 394 |
| Image Super Resolution (Q) | 6055 |
| Face Detection (HP) | 9021 |
| Pose Estimation (Q) | 2239 |
| Text Classification (SP) | 344 |
| Machine Translation (HP) | 458 |
| Object Detection (SP) | 2523 |
| Depth Estimation (Q) | 10775 |
| Style Transfer (SP) | 30282 |
| Framework | Core ML |
| Backend | GPU |
| Case | Laptop |
| Purpose | Gaming |
| Segment | Mid-range |
| Texture Mapping Units (TMUs) | 80 |
| Render Output Units (ROPs) | 32 |
| L2 Cache | 2MB shared |
| Instructions Per Cycle | 2 IPC |
| Pixel Fill Rate | 40 GPixel/s |
| Texture Fill Rate | 100 GTexel/s |
| Transistor Density | 40.51 MTr/mm² |