Radeon RX 5600 XT

Radeon RX 5600 XT

$536
Ray Tracing
23 Gaming
29 Workstation
21 AI/ML
45 Energy Efficiency
25 NanoReview Final Score
7003 Steel Nomad Lite Score

Technical Specifications

Performance

Architecture RDNA 1.0
GPU Codename Navi 10
Base Clock 1130 MHz
Boost Clock 1560 MHz
Shading Units 2304
Tensor Cores No
Ray-tracing Cores No

Memory

Memory Type GDDR6
Memory Size 6 GB
Memory Clock 1500 MHz
Effective Memory Speed 12000 Mbps
Bus 192-bit

Graphics APIs

DirectX 12
Vulkan 1.3
OpenGL 4.6
OpenCL 2.1
Ray Tracing No
DLSS No
DisplayPort 1.4a

Technical

TGP
150 W
Fabrication Process 7 nm
Die Size 251 mm²
Transistor Count 10 billion
Interface PCIe 4.0 x16
Manufacturing TSMC
Vendor Amd
Build Discrete
Released January 21, 2020

Other Specifications

Forza Horizon 5 113624730
The Witcher 3 95774826
Counter-Strike 2 1571057436
Far Cry 6 88765327
Hogwarts Legacy 54463216
CoD: Modern Warfare III 76674730
Ghost of Tsushima 59453214
Cyberpunk 2077 55472812
Shadow of the Tomb Raider 99865928
1080p High 88
1080p Ultra 68
1440p Ultra 47
4K Ultra 24
Margin of Error Low
Time Spy 7632
Fire Strike 22317
Wild Life Extreme 14666
Night Raid 86669
Background Blur 123.2 img/sec
Face Detection 71.4 img/sec
Horizon Detection 2.85 Gpixels/sec
Edge Detection 4.1 Gpixels/sec
Gaussian Blur 3.48 Gpixels/sec
Feature Matching 0.62 Gpixels/sec
Stereo Matching 253.9 Gpixels/sec
Particle Physics 7670.6 FPS
API OpenGL
G2D Mark 872
DirectX 11 96 FPS
DirectX 12 52 FPS
GPU Compute 6271 Ops/s
Aztec Ruins Normal Tier 533 FPS
Car Chase 465.4 FPS
Manhattan 3.1.1 (1440p) 387.4 FPS
T-Rex 1882.8 FPS
Tessellation 2278.9 FPS
ALU 2 2438.2 FPS
Driver Overhead 2 258.7 FPS
OS Windows
Image Classification (SP) 5459
Image Segmentation (HP) 6448
Image Super Resolution (Q) 15013
Face Detection (HP) 17318
Pose Estimation (Q) 62592
Text Classification (SP) 1533
Machine Translation (HP) 3771
Object Detection (SP) 5601
Depth Estimation (Q) 22988
Style Transfer (SP) 120386
Framework ONNX
Backend DirectML
Launch price (MSRP) $279
Case Desktop
Purpose Gaming
Segment Mid-range
Rival Equivalent GeForce GTX 1660 SUPER
Texture Mapping Units (TMUs) 144
Render Output Units (ROPs) 64
L2 Cache 3MB shared
Instructions Per Cycle 2 IPC
Pixel Fill Rate 100 GPixel/s
Texture Fill Rate 225 GTexel/s
Transistor Density 39.84 MTr/mm²
ECC No