Technical Specifications
Memory
| Memory Type | GDDR6 |
| Memory Size | 8 GB |
| Memory Clock | 1750 MHz |
| Effective Memory Speed | 14000 Mbps |
| Bus | 256-bit |
Graphics APIs
| DirectX | 12 |
| Vulkan | 1.3 |
| OpenGL | 4.6 |
| OpenCL | 2.1 |
| Ray Tracing | No |
| DLSS | No |
| DisplayPort | 1.4a |
Technical
| TGP | |
| Fabrication Process | 7 nm |
| Die Size | 251 mm² |
| Transistor Count | 10 billion |
| Interface | PCIe 4.0 x16 |
| Manufacturing | TSMC |
| Vendor | Amd |
| Build | Discrete |
| Released | July 7, 2019 |
Other Specifications
| Forza Horizon 5 | 128715839 |
| The Witcher 3 | 114976234 |
| Counter-Strike 2 | 1821299148 |
| Far Cry 6 | 102876337 |
| Hogwarts Legacy | 65584018 |
| CoD: Modern Warfare III | 90845635 |
| Ghost of Tsushima | 75584022 |
| Cyberpunk 2077 | 71593318 |
| Shadow of the Tomb Raider | 1181067435 |
| 1080p High | 105 |
| 1080p Ultra | 83 |
| 1440p Ultra | 57 |
| 4K Ultra | 32 |
| Margin of Error | Low |
| Time Spy | 9422 |
| Fire Strike | 27543 |
| Wild Life Extreme | 18372 |
| Night Raid | 103075 |
| Background Blur | 148 img/sec |
| Face Detection | 89.5 img/sec |
| Horizon Detection | 3.52 Gpixels/sec |
| Edge Detection | 4.98 Gpixels/sec |
| Gaussian Blur | 4.11 Gpixels/sec |
| Feature Matching | 0.75 Gpixels/sec |
| Stereo Matching | 295.8 Gpixels/sec |
| Particle Physics | 10480.7 FPS |
| API | OpenGL |
| G2D Mark | 922 |
| DirectX 11 | 116 FPS |
| DirectX 12 | 64 FPS |
| GPU Compute | 7608 Ops/s |
| Aztec Ruins Normal Tier | 695.6 FPS |
| Car Chase | 606.1 FPS |
| Manhattan 3.1.1 (1440p) | 496.2 FPS |
| T-Rex | 2407 FPS |
| Tessellation | 2576.4 FPS |
| ALU 2 | 3024.6 FPS |
| Driver Overhead 2 | 324.9 FPS |
| OS | Windows |
| Image Classification (SP) | 6764 |
| Image Segmentation (HP) | 7615 |
| Image Super Resolution (Q) | 19081 |
| Face Detection (HP) | 20621 |
| Pose Estimation (Q) | 73667 |
| Text Classification (SP) | 1970 |
| Machine Translation (HP) | 2417 |
| Object Detection (SP) | 6684 |
| Depth Estimation (Q) | 30456 |
| Style Transfer (SP) | 147087 |
| Framework | ONNX |
| Backend | DirectML |
| Launch price (MSRP) | $399 |
| Case | Desktop |
| Purpose | Gaming |
| Segment | High-end |
| Rival Equivalent | GeForce RTX 3060 |
| Texture Mapping Units (TMUs) | 160 |
| Render Output Units (ROPs) | 64 |
| L2 Cache | 4MB shared |
| Instructions Per Cycle | 2 IPC |
| Pixel Fill Rate | 122 GPixel/s |
| Texture Fill Rate | 305 GTexel/s |
| Transistor Density | 39.84 MTr/mm² |
| ECC | No |