Technical Specifications
Memory
| Memory Type | GDDR5 |
| Memory Size | 8 GB |
| Memory Clock | 2000 MHz |
| Effective Memory Speed | 8000 Mbps |
| Bus | 256-bit |
Graphics APIs
| DirectX | 12 |
| Vulkan | 1.3 |
| OpenGL | 4.6 |
| OpenCL | 2.1 |
| Ray Tracing | No |
| DLSS | No |
| DisplayPort | 1.4a |
Technical
| TGP | |
| Fabrication Process | 12 nm |
| Die Size | 232 mm² |
| Transistor Count | 5 billion |
| Interface | PCIe 3.0 x16 |
| Manufacturing | GlobalFoundries |
| Vendor | Amd |
| Build | Discrete |
| Released | November 15, 2018 |
Other Specifications
| Forza Horizon 5 | 82433618 |
| The Witcher 3 | 56482515 |
| Counter-Strike 2 | 90624316 |
| Far Cry 6 | 63503818 |
| Hogwarts Legacy | 37282011 |
| CoD: Modern Warfare III | 50453217 |
| Ghost of Tsushima | 35261910 |
| Cyberpunk 2077 | 333318 - |
| Shadow of the Tomb Raider | 67593317 |
| 1080p High | 57 |
| 1080p Ultra | 44 |
| 1440p Ultra | 29 |
| 4K Ultra | 14 |
| Margin of Error | Low |
| Time Spy | 4778 |
| Fire Strike | 16525 |
| Wild Life Extreme | 9734 |
| Night Raid | 62045 |
| Background Blur | 69 img/sec |
| Face Detection | 38.2 img/sec |
| Horizon Detection | 1.75 Gpixels/sec |
| Edge Detection | 3.31 Gpixels/sec |
| Gaussian Blur | 3.31 Gpixels/sec |
| Feature Matching | 0.38 Gpixels/sec |
| Stereo Matching | 180.5 Gpixels/sec |
| Particle Physics | 6238 FPS |
| API | OpenGL |
| G2D Mark | 790 |
| DirectX 11 | 65 FPS |
| DirectX 12 | 45 FPS |
| GPU Compute | 3812 Ops/s |
| Aztec Ruins Normal Tier | 345.4 FPS |
| Car Chase | 328.1 FPS |
| Manhattan 3.1.1 (1440p) | 275.6 FPS |
| T-Rex | 1275.2 FPS |
| Tessellation | 1012.6 FPS |
| ALU 2 | 1417.7 FPS |
| Driver Overhead 2 | 266.8 FPS |
| OS | Windows |
| Image Classification (SP) | 3307 |
| Image Segmentation (HP) | 4895 |
| Image Super Resolution (Q) | 9072 |
| Face Detection (HP) | 12467 |
| Pose Estimation (Q) | 43468 |
| Text Classification (SP) | 1547 |
| Machine Translation (HP) | 2504 |
| Object Detection (SP) | 3746 |
| Depth Estimation (Q) | 15075 |
| Style Transfer (SP) | 96813 |
| Framework | ONNX |
| Backend | DirectML |
| Launch price (MSRP) | $279 |
| Case | Desktop |
| Purpose | Gaming |
| Segment | High-end |
| Rival Equivalent | GeForce GTX 1060 |
| Texture Mapping Units (TMUs) | 144 |
| Render Output Units (ROPs) | 32 |
| L1 Cache | 16KB per cluster |
| L2 Cache | 2MB shared |
| Instructions Per Cycle | 2 IPC |
| Pixel Fill Rate | 49 GPixel/s |
| Texture Fill Rate | 222 GTexel/s |
| Transistor Density | 21.55 MTr/mm² |
| ECC | No |