Radeon RX 6500M

Radeon RX 6500M

Ray Tracing
14 Gaming
21 Workstation
14 AI/ML
79 Energy Efficiency
27 NanoReview Final Score
3891 Steel Nomad Lite Score

Technical Specifications

Performance

Architecture RDNA 2.0
GPU Codename Navi 24
Base Clock 2000 MHz
Boost Clock 2190 MHz
Shading Units 1024
Ray-tracing Cores 16
Compute Units (Pipelines) 16

Memory

Memory Type GDDR6
Memory Size 4 GB
Memory Clock 2000 MHz
Effective Memory Speed 16000 Mbps
Bus 64-bit

Graphics APIs

DirectX 12
Vulkan 1.3
OpenGL 4.6
OpenCL 2.2
Ray Tracing Yes
DLSS No
DisplayPort 1.4

Technical

TGP
50 W
Fabrication Process 6 nm
Die Size 107 mm²
Transistor Count 5.4 billion
Interface PCIe 4.0 x4
Manufacturing TSMC
Vendor Amd
Build Discrete
Released January 4, 2022

Other Specifications

Forza Horizon 5 70363116
The Witcher 3 46372212
Counter-Strike 2 67463315
Far Cry 6 52423117
Hogwarts Legacy 3121189
CoD: Modern Warfare III 44382715
Ghost of Tsushima 2823159
Cyberpunk 2077 282514 -
Shadow of the Tomb Raider 53482615
1080p High 47
1080p Ultra 35
1440p Ultra 24
4K Ultra 13
Margin of Error Low
Time Spy 4032
Solar Bay 15138
Port Royal 259
Fire Strike 12645
Wild Life Extreme 8164
Night Raid 46517
Background Blur 112.4 img/sec
Face Detection 61.7 img/sec
Horizon Detection 1.49 Gpixels/sec
Edge Detection 2.01 Gpixels/sec
Gaussian Blur 1.81 Gpixels/sec
Feature Matching 0.58 Gpixels/sec
Stereo Matching 183 Gpixels/sec
Particle Physics 6313.2 FPS
API OpenGL
G2D Mark 378
DirectX 11 70 FPS
DirectX 12 34 FPS
GPU Compute 2620 Ops/s
Aztec Ruins Normal Tier 321.3 FPS
Car Chase 313.5 FPS
Manhattan 3.1.1 (1440p) 246.9 FPS
T-Rex 1072.1 FPS
Tessellation 1048.6 FPS
ALU 2 1137.9 FPS
Driver Overhead 2 254.5 FPS
OS Windows
Image Classification (SP) 2972
Image Segmentation (HP) 4132
Image Super Resolution (Q) 9120
Face Detection (HP) 11506
Pose Estimation (Q) 35378
Text Classification (SP) 1536
Machine Translation (HP) 1869
Object Detection (SP) 3259
Depth Estimation (Q) 11922
Style Transfer (SP) 81312
Framework ONNX
Backend DirectML
Case Laptop
Purpose Gaming
Segment Entry-level
Rival Equivalent GeForce RTX 2050 Mobile
Texture Mapping Units (TMUs) 64
Render Output Units (ROPs) 32
L1 Cache 128KB per cluster
L2 Cache 1MB shared
Instructions Per Cycle 2 IPC
Pixel Fill Rate 70 GPixel/s
Texture Fill Rate 140 GTexel/s
Transistor Density 50.47 MTr/mm²
ECC No

Laptops with Radeon RX 6500M