Technical Specifications
Memory
| Memory Type | GDDR6 |
| Memory Size | 16 GB |
| Memory Clock | 2000 MHz |
| Effective Memory Speed | 16000 Mbps |
| Bus | 256-bit |
Graphics APIs
| DirectX | 12 |
| Vulkan | 1.3 |
| OpenGL | 4.6 |
| OpenCL | 2.1 |
| Ray Tracing | Yes |
| DLSS | No |
| DisplayPort | 1.4a |
Technical
| TGP | |
| Fabrication Process | 7 nm |
| Die Size | 520 mm² |
| Transistor Count | 26 billion |
| Interface | PCIe 4.0 x16 |
| Manufacturing | TSMC |
| Vendor | Amd |
| Build | Discrete |
| Released | October 28, 2020 |
Other Specifications
| Forza Horizon 5 | 1791129469 |
| The Witcher 3 | 17314610959 |
| Counter-Strike 2 | 26819113172 |
| Far Cry 6 | 14212610561 |
| Hogwarts Legacy | 107896835 |
| CoD: Modern Warfare III | 1411369861 |
| Ghost of Tsushima | 106887243 |
| Cyberpunk 2077 | 108976329 |
| Shadow of the Tomb Raider | 18516412063 |
| 1080p High | 157 |
| 1080p Ultra | 128 |
| 1440p Ultra | 96 |
| 4K Ultra | 55 |
| Margin of Error | Low |
| Time Spy | 16212 |
| Solar Bay | 64654 |
| Port Royal | 8123 |
| Fire Strike | 44369 |
| Wild Life Extreme | 29707 |
| Night Raid | 142541 |
| Background Blur | 298.6 img/sec |
| Face Detection | 186.2 img/sec |
| Horizon Detection | 4.75 Gpixels/sec |
| Edge Detection | 6.68 Gpixels/sec |
| Gaussian Blur | 5.58 Gpixels/sec |
| Feature Matching | 1.16 Gpixels/sec |
| Stereo Matching | 579 Gpixels/sec |
| Particle Physics | 18755.1 FPS |
| API | OpenGL |
| G2D Mark | 993 |
| DirectX 11 | 213 FPS |
| DirectX 12 | 89 FPS |
| GPU Compute | 10828 Ops/s |
| Aztec Ruins Normal Tier | 1131 FPS |
| Car Chase | 1005 FPS |
| Manhattan 3.1.1 (1440p) | 857.2 FPS |
| T-Rex | 3344.5 FPS |
| Tessellation | 2950.4 FPS |
| ALU 2 | 5114.6 FPS |
| Driver Overhead 2 | 300.1 FPS |
| OS | Windows |
| Image Classification (SP) | 11245 |
| Image Segmentation (HP) | 13617 |
| Image Super Resolution (Q) | 27747 |
| Face Detection (HP) | 38124 |
| Pose Estimation (Q) | 119493 |
| Text Classification (SP) | 2425 |
| Machine Translation (HP) | 5228 |
| Object Detection (SP) | 11986 |
| Depth Estimation (Q) | 46083 |
| Style Transfer (SP) | 281860 |
| Framework | ONNX |
| Backend | DirectML |
| Launch price (MSRP) | $579 |
| Case | Desktop |
| Purpose | Gaming |
| Segment | High-end |
| Rival Equivalent | GeForce RTX 3060 Ti |
| Texture Mapping Units (TMUs) | 240 |
| Render Output Units (ROPs) | 96 |
| L1 Cache | 128KB per cluster |
| L2 Cache | 4MB shared |
| Instructions Per Cycle | 2 IPC |
| Pixel Fill Rate | 202 GPixel/s |
| Texture Fill Rate | 505 GTexel/s |
| Transistor Density | 50 MTr/mm² |
| ECC | No |
Laptops with Radeon RX 6800