Technical Specifications
Memory
| Memory Type | GDDR6 |
| Memory Size | 16 GB |
| Memory Clock | 2000 MHz |
| Effective Memory Speed | 16000 Mbps |
| Bus | 256-bit |
Graphics APIs
| DirectX | 12 |
| Vulkan | 1.3 |
| OpenGL | 4.6 |
| OpenCL | 2.1 |
| Ray Tracing | Yes |
| DLSS | No |
| DisplayPort | 1.4a |
Technical
| TGP | |
| Fabrication Process | 7 nm |
| Die Size | 520 mm² |
| Transistor Count | 26 billion |
| Interface | PCIe 4.0 x16 |
| Manufacturing | TSMC |
| Vendor | Amd |
| Build | Discrete |
| Released | December 8, 2020 |
Other Specifications
| Forza Horizon 5 | 20713911887 |
| The Witcher 3 | 20919013873 |
| Counter-Strike 2 | 29420615478 |
| Far Cry 6 | 17515013180 |
| Hogwarts Legacy | 1291068244 |
| CoD: Modern Warfare III | 18017912987 |
| Ghost of Tsushima | 1321089256 |
| Cyberpunk 2077 | 1461278538 |
| Shadow of the Tomb Raider | 23120816180 |
| 1080p High | 189 |
| 1080p Ultra | 157 |
| 1440p Ultra | 121 |
| 4K Ultra | 69 |
| Margin of Error | Low |
| Time Spy | 20797 |
| Solar Bay | 86915 |
| Port Royal | 10533 |
| Fire Strike | 57323 |
| Wild Life Extreme | 39321 |
| Night Raid | 159505 |
| Background Blur | 231.6 img/sec |
| Face Detection | 152.5 img/sec |
| Horizon Detection | 4.26 Gpixels/sec |
| Edge Detection | 5.75 Gpixels/sec |
| Gaussian Blur | 5.87 Gpixels/sec |
| Feature Matching | 1.12 Gpixels/sec |
| Stereo Matching | 618.7 Gpixels/sec |
| Particle Physics | 17973.9 FPS |
| API | OpenGL |
| G2D Mark | 1058 |
| DirectX 11 | 279 FPS |
| DirectX 12 | 112 FPS |
| GPU Compute | 14466 Ops/s |
| Aztec Ruins Normal Tier | 1394.4 FPS |
| Car Chase | 1317.5 FPS |
| Manhattan 3.1.1 (1440p) | 1205.3 FPS |
| T-Rex | 4360 FPS |
| Tessellation | 3954.8 FPS |
| ALU 2 | 6645 FPS |
| Driver Overhead 2 | 325.2 FPS |
| OS | Windows |
| Image Classification (SP) | 13868 |
| Image Segmentation (HP) | 17467 |
| Image Super Resolution (Q) | 32396 |
| Face Detection (HP) | 47808 |
| Pose Estimation (Q) | 178873 |
| Text Classification (SP) | 4358 |
| Machine Translation (HP) | 7910 |
| Object Detection (SP) | 15394 |
| Depth Estimation (Q) | 57351 |
| Style Transfer (SP) | 372610 |
| Framework | ONNX |
| Backend | DirectML |
| Launch price (MSRP) | $999 |
| Case | Desktop |
| Purpose | Gaming |
| Segment | High-end |
| Rival Equivalent | GeForce RTX 4070 |
| Texture Mapping Units (TMUs) | 320 |
| Render Output Units (ROPs) | 128 |
| L1 Cache | 128KB per cluster |
| L2 Cache | 4MB shared |
| Instructions Per Cycle | 2 IPC |
| Pixel Fill Rate | 288 GPixel/s |
| Texture Fill Rate | 720 GTexel/s |
| Transistor Density | 50 MTr/mm² |
| ECC | No |