Technical Specifications
Memory
| Memory Type | GDDR6 |
| Memory Size | 16 GB |
| Memory Clock | 2250 MHz |
| Effective Memory Speed | 18000 Mbps |
| Bus | 256-bit |
Graphics APIs
| DirectX | 12 |
| Vulkan | 1.3 |
| OpenGL | 4.6 |
| OpenCL | 2.2 |
| Ray Tracing | Yes |
| DLSS | No |
| DisplayPort | 2.1 |
Technical
| TGP | |
| Fabrication Process | 5 nm |
| Die Size | 529 mm² |
| Transistor Count | 57 billion |
| Interface | PCIe 4.0 x16 |
| Manufacturing | TSMC |
| Vendor | Amd |
| Build | Discrete |
Other Specifications
| Forza Horizon 5 | 21914312694 |
| The Witcher 3 | 22119614576 |
| Counter-Strike 2 | 30021615378 |
| Far Cry 6 | 17815913887 |
| Hogwarts Legacy | 1311128750 |
| CoD: Modern Warfare III | 20018314092 |
| Ghost of Tsushima | 1371159959 |
| Cyberpunk 2077 | 1551359245 |
| Shadow of the Tomb Raider | 24022616787 |
| 1080p High | 198 |
| 1080p Ultra | 165 |
| 1440p Ultra | 127 |
| 4K Ultra | 74 |
| Margin of Error | Low |
| Time Spy | 22509 |
| Solar Bay | 90140 |
| Port Royal | 12468 |
| Fire Strike | 56172 |
| Wild Life Extreme | 41539 |
| Night Raid | 167541 |
| Background Blur | 352.4 img/sec |
| Face Detection | 229 img/sec |
| Horizon Detection | 6.42 Gpixels/sec |
| Edge Detection | 8.86 Gpixels/sec |
| Gaussian Blur | 7.89 Gpixels/sec |
| Feature Matching | 1.5 Gpixels/sec |
| Stereo Matching | 662.8 Gpixels/sec |
| Particle Physics | 24012 FPS |
| API | OpenGL |
| G2D Mark | 1193 |
| DirectX 11 | 299 FPS |
| DirectX 12 | 109 FPS |
| GPU Compute | 15079 Ops/s |
| Aztec Ruins Normal Tier | 1464.9 FPS |
| Car Chase | 1386.5 FPS |
| Manhattan 3.1.1 (1440p) | 1048.6 FPS |
| T-Rex | 4513.8 FPS |
| Tessellation | 6574.7 FPS |
| ALU 2 | 8242.3 FPS |
| Driver Overhead 2 | 294.3 FPS |
| OS | Windows |
| Image Classification (SP) | 15095 |
| Image Segmentation (HP) | 21206 |
| Image Super Resolution (Q) | 33962 |
| Face Detection (HP) | 57614 |
| Pose Estimation (Q) | 214748 |
| Text Classification (SP) | 4325 |
| Machine Translation (HP) | 6598 |
| Object Detection (SP) | 16608 |
| Depth Estimation (Q) | 57731 |
| Style Transfer (SP) | 394987 |
| Framework | ONNX |
| Backend | DirectML |
| Launch price (MSRP) | $649 |
| Case | Desktop |
| Purpose | Gaming |
| Segment | High-end |
| Texture Mapping Units (TMUs) | 320 |
| Render Output Units (ROPs) | 160 |
| L1 Cache | 256KB per cluster |
| L2 Cache | 6MB shared |
| Instructions Per Cycle | 4 IPC |
| Pixel Fill Rate | 359 GPixel/s |
| Texture Fill Rate | 718 GTexel/s |
| Transistor Density | 107.75 MTr/mm² |
| ECC | No |