Technical Specifications
Memory
| Memory Type | GDDR6 |
| Memory Size | 16 GB |
| Memory Clock | 2518 MHz |
| Effective Memory Speed | 20100 Mbps |
| Bus | 256-bit |
Graphics APIs
| DirectX | 12 |
| Vulkan | 1.3 |
| OpenGL | 4.6 |
| OpenCL | 2.2 |
| CUDA | No |
| Ray Tracing | Yes |
| DLSS | No |
| DisplayPort | 2.1a |
Technical
| TGP | |
| Fabrication Process | 4 nm |
| Die Size | 356.5 mm² |
| Transistor Count | 53.9 billion |
| Interface | PCIe 5.0 x16 |
| Manufacturing | TSMC |
| Vendor | Amd |
| Build | Discrete |
| Released | January 7, 2025 |
Other Specifications
| Forza Horizon 5 | 227155137103 |
| The Witcher 3 | 24721315682 |
| Counter-Strike 2 | 30921716181 |
| Far Cry 6 | 19016914894 |
| Hogwarts Legacy | 1461199752 |
| CoD: Modern Warfare III | 216213158106 |
| Ghost of Tsushima | 15112610568 |
| Cyberpunk 2077 | 16815410350 |
| Shadow of the Tomb Raider | 26424718699 |
| 1080p High | 213 |
| 1080p Ultra | 179 |
| 1440p Ultra | 139 |
| 4K Ultra | 82 |
| Margin of Error | Low |
| Time Spy | 26999 |
| Solar Bay | 105011 |
| Port Royal | 16147 |
| Fire Strike | 60580 |
| Wild Life Extreme | 48008 |
| Night Raid | 173193 |
| Background Blur | 377.5 img/sec |
| Face Detection | 221.3 img/sec |
| Horizon Detection | 6.4 Gpixels/sec |
| Edge Detection | 8.99 Gpixels/sec |
| Gaussian Blur | 8.52 Gpixels/sec |
| Feature Matching | 1.36 Gpixels/sec |
| Stereo Matching | 606 Gpixels/sec |
| Particle Physics | 8521.2 FPS |
| API | OpenGL |
| G2D Mark | 1277 |
| DirectX 11 | 279 FPS |
| DirectX 12 | 74 FPS |
| GPU Compute | 14845 Ops/s |
| Aztec Ruins Normal Tier | 1412.6 FPS |
| Car Chase | 1332.4 FPS |
| Manhattan 3.1.1 (1440p) | 1061.2 FPS |
| T-Rex | 4127 FPS |
| Tessellation | 6097.5 FPS |
| ALU 2 | 7774.7 FPS |
| Driver Overhead 2 | 276.1 FPS |
| OS | Windows |
| Image Classification (SP) | 15375 |
| Image Segmentation (HP) | 37834 |
| Image Super Resolution (Q) | 43910 |
| Face Detection (HP) | 67858 |
| Pose Estimation (Q) | 172939 |
| Text Classification (SP) | 4469 |
| Machine Translation (HP) | 8499 |
| Object Detection (SP) | 15393 |
| Depth Estimation (Q) | 66890 |
| Style Transfer (SP) | 365633 |
| Framework | ONNX |
| Backend | DirectML |
| Launch price (MSRP) | $549 |
| Case | Desktop |
| Purpose | Gaming |
| Segment | High-end |
| Rival Equivalent | GeForce RTX 5070 |
| Texture Mapping Units (TMUs) | 224 |
| Render Output Units (ROPs) | 128 |
| L1 Cache | 128KB per cluster |
| L2 Cache | 4MB shared |
| Instructions Per Cycle | 4 IPC |
| Pixel Fill Rate | 323 GPixel/s |
| Texture Fill Rate | 564 GTexel/s |
| Transistor Density | 151.19 MTr/mm² |
| ECC | No |