Technical Specifications
Memory
| Memory Type | GDDR6 |
| Memory Size | 16 GB |
| Memory Clock | 2518 MHz |
| Effective Memory Speed | 20100 Mbps |
| Bus | 256-bit |
Graphics APIs
| DirectX | 12 |
| Vulkan | 1.3 |
| OpenGL | 4.6 |
| OpenCL | 2.2 |
| CUDA | No |
| Ray Tracing | Yes |
| DLSS | No |
| DisplayPort | 2.1a |
Technical
| TGP | |
| Fabrication Process | 4 nm |
| Die Size | 356.5 mm² |
| Transistor Count | 53.9 billion |
| Interface | PCIe 5.0 x16 |
| Manufacturing | TSMC |
| Vendor | Amd |
| Build | Discrete |
| Released | January 7, 2025 |
Other Specifications
| Forza Horizon 5 | 245169145111 |
| The Witcher 3 | 25923717392 |
| Counter-Strike 2 | 32722616883 |
| Far Cry 6 | 201174160101 |
| Hogwarts Legacy | 15813310761 |
| CoD: Modern Warfare III | 248240178119 |
| Ghost of Tsushima | 16013311974 |
| Cyberpunk 2077 | 18716611757 |
| Shadow of the Tomb Raider | 279269204109 |
| 1080p High | 229 |
| 1080p Ultra | 194 |
| 1440p Ultra | 152 |
| 4K Ultra | 90 |
| Margin of Error | Low |
| Time Spy | 29924 |
| Solar Bay | 118881 |
| Port Royal | 18600 |
| Fire Strike | 66456 |
| Wild Life Extreme | 54280 |
| Night Raid | 198779 |
| Background Blur | 427.4 img/sec |
| Face Detection | 251 img/sec |
| Horizon Detection | 6.77 Gpixels/sec |
| Edge Detection | 9.42 Gpixels/sec |
| Gaussian Blur | 9.35 Gpixels/sec |
| Feature Matching | 1.42 Gpixels/sec |
| Stereo Matching | 651.4 Gpixels/sec |
| Particle Physics | 23630 FPS |
| API | OpenGL |
| G2D Mark | 1327 |
| DirectX 11 | 294 FPS |
| DirectX 12 | 77 FPS |
| GPU Compute | 15964 Ops/s |
| Aztec Ruins Normal Tier | 1794.9 FPS |
| Car Chase | 1498 FPS |
| Manhattan 3.1.1 (1440p) | 1199.3 FPS |
| T-Rex | 5080.1 FPS |
| Tessellation | 6928.5 FPS |
| ALU 2 | 9196.7 FPS |
| Driver Overhead 2 | 339.1 FPS |
| OS | Windows |
| Image Classification (SP) | 18001 |
| Image Segmentation (HP) | 25174 |
| Image Super Resolution (Q) | 45714 |
| Face Detection (HP) | 74776 |
| Pose Estimation (Q) | 196137 |
| Text Classification (SP) | 5163 |
| Machine Translation (HP) | 8677 |
| Object Detection (SP) | 19602 |
| Depth Estimation (Q) | 74879 |
| Style Transfer (SP) | 411302 |
| Framework | ONNX |
| Backend | DirectML |
| Launch price (MSRP) | $599 |
| Case | Desktop |
| Purpose | Gaming |
| Segment | High-end |
| Rival Equivalent | GeForce RTX 5070 Ti |
| Texture Mapping Units (TMUs) | 256 |
| Render Output Units (ROPs) | 128 |
| L1 Cache | 128KB per cluster |
| L2 Cache | 4MB shared |
| Instructions Per Cycle | 4 IPC |
| Pixel Fill Rate | 380 GPixel/s |
| Texture Fill Rate | 760 GTexel/s |
| Transistor Density | 151.19 MTr/mm² |
| ECC | No |