Technical Specifications
Performance
| Architecture | GCN 5.0 |
|---|---|
| GPU Codename | Raven |
| Base Clock | 300 MHz |
| Boost Clock | 1250-1400 MHz (configurable) |
| Shading Units | 704 |
| Tensor Cores | No |
| Ray-tracing Cores | No |
| Compute Units (Pipelines) | 11 |
Memory
| Memory Type | System Shared |
|---|---|
| Memory Size | System RAM Dependent |
| Memory Clock | System RAM Dependent |
| Effective Memory Speed | System RAM Dependent |
Graphics APIs
| DirectX | 12 |
|---|---|
| Vulkan | 1.2.131 |
| OpenGL | 4.6 |
| OpenCL | 2.0 |
| Ray Tracing | No |
| DLSS | No |
Technical
| TGP | 25 W |
|---|---|
| Fabrication Process | 14 nm |
| Die Size | 210 mm² |
| Transistor Count | 4.94 billion |
| Interface | IGP |
| Manufacturing | GlobalFoundries |
| Vendor | Amd |
| Build | Integrated |
| Released | February 13, 2018 |
Other Specifications
| Forza Horizon 5 | 2111 - - |
|---|---|
| The Witcher 3 | - - - |
| Counter-Strike 2 | 241811 - |
| Far Cry 6 | 19149 - |
| Hogwarts Legacy | 9 - - - |
| CoD: Modern Warfare III | 191612 - |
| Ghost of Tsushima | 12 - - - |
| Cyberpunk 2077 | - - - |
| Shadow of the Tomb Raider | 14139 - |
| 1080p High | 15 |
| 1080p Ultra | 11 |
| Margin of Error | Low |
| Time Spy | 1150 |
| Fire Strike | 3784 |
| Wild Life Extreme | 2457 |
| Night Raid | 14567 |
| Background Blur | 33.1 img/sec |
| Face Detection | 14.7 img/sec |
| Horizon Detection | 0.45 Gpixels/sec |
| Edge Detection | 0.72 Gpixels/sec |
| Gaussian Blur | 0.6 Gpixels/sec |
| Feature Matching | 0.17 Gpixels/sec |
| Stereo Matching | 45.5 Gpixels/sec |
| Particle Physics | 1490.9 FPS |
| API | OpenGL |
| G2D Mark | 510 |
| DirectX 11 | 13 FPS |
| DirectX 12 | 11 FPS |
| GPU Compute | 1354 Ops/s |
| Aztec Ruins Normal Tier | 80 FPS |
| Car Chase | 75.1 FPS |
| Manhattan 3.1.1 (1440p) | 64.8 FPS |
| T-Rex | 303.5 FPS |
| Tessellation | 496.6 FPS |
| ALU 2 | 350.4 FPS |
| Driver Overhead 2 | 105.3 FPS |
| OS | Windows |
| Image Classification (SP) | 1115 |
| Image Segmentation (HP) | 1530 |
| Image Super Resolution (Q) | 2611 |
| Face Detection (HP) | 3671 |
| Pose Estimation (Q) | 9385 |
| Text Classification (SP) | 972 |
| Machine Translation (HP) | 1490 |
| Object Detection (SP) | 1196 |
| Depth Estimation (Q) | 4845 |
| Style Transfer (SP) | 21060 |
| Framework | ONNX |
| Backend | DirectML |
| Case | Laptop |
| Purpose | Generic |
| Segment | Entry-level |
| Rival Equivalent | GeForce MX250 |
| Texture Mapping Units (TMUs) | 44 |
| Render Output Units (ROPs) | 16 |
| Instructions Per Cycle | 2 IPC |
| Pixel Fill Rate | 20-22 GPixel/s |
| Texture Fill Rate | 55-62 GTexel/s |
| Transistor Density | 23.52 MTr/mm² |
| ECC | No |