Technical Specifications
Performance
| Architecture | GCN 5.0 |
|---|---|
| GPU Codename | Raven |
| Base Clock | 300 MHz |
| Boost Clock | 1100-1800 MHz (configurable) |
| Shading Units | 384 |
| Tensor Cores | No |
| Ray-tracing Cores | No |
| Compute Units (Pipelines) | 6 |
Memory
| Memory Type | System Shared |
|---|---|
| Memory Size | System RAM Dependent |
| Memory Clock | System RAM Dependent |
| Effective Memory Speed | System RAM Dependent |
Graphics APIs
| DirectX | 12 |
|---|---|
| Vulkan | 1.2 |
| OpenGL | 4.6 |
| OpenCL | 2.0 |
| Ray Tracing | No |
| DLSS | No |
Technical
| TGP | 15 W |
|---|---|
| Fabrication Process | 7 nm |
| Die Size | 210 mm² |
| Transistor Count | 4.94 billion |
| Interface | IGP |
| Manufacturing | TSMC |
| Vendor | Amd |
| Build | Integrated |
| Released | February 1, 2018 |
Other Specifications
| Forza Horizon 5 | 14 - - - |
|---|---|
| Counter-Strike 2 | 201510 - |
| Far Cry 6 | 1410 - - |
| Hogwarts Legacy | - - - |
| CoD: Modern Warfare III | 161210 - |
| Ghost of Tsushima | 11 - - - |
| Shadow of the Tomb Raider | 109 - - |
| 1080p High | 12 |
| 1080p Ultra | 9 |
| Margin of Error | Low |
| Time Spy | 833 |
| Fire Strike | 2695 |
| Wild Life Extreme | 1631 |
| Night Raid | 11031 |
| Background Blur | 17.6 img/sec |
| Face Detection | 9.06 img/sec |
| Horizon Detection | 0.28 Gpixels/sec |
| Edge Detection | 0.58 Gpixels/sec |
| Gaussian Blur | 0.38 Gpixels/sec |
| Feature Matching | 0.09 Gpixels/sec |
| Stereo Matching | 27.6 Gpixels/sec |
| Particle Physics | 879 FPS |
| API | OpenGL |
| G2D Mark | 330 |
| DirectX 11 | 9 FPS |
| DirectX 12 | 6 FPS |
| GPU Compute | 650 Ops/s |
| Aztec Ruins Normal Tier | 36.7 FPS |
| Car Chase | 37.8 FPS |
| Manhattan 3.1.1 (1440p) | 30.6 FPS |
| T-Rex | 153.6 FPS |
| Tessellation | 241.3 FPS |
| ALU 2 | 143.2 FPS |
| Driver Overhead 2 | 71.5 FPS |
| OS | Windows |
| Case | Laptop |
| Purpose | Generic |
| Segment | Entry-level |
| Texture Mapping Units (TMUs) | 24 |
| Render Output Units (ROPs) | 8 |
| Instructions Per Cycle | 2 IPC |
| Pixel Fill Rate | 9-14 GPixel/s |
| Texture Fill Rate | 26-43 GTexel/s |
| Transistor Density | 23.52 MTr/mm² |
| ECC | No |