Technical Specifications
Performance
| Architecture | GCN 5.0 |
|---|---|
| GPU Codename | Raven |
| Base Clock | 300 MHz |
| Boost Clock | 1100-2100 MHz (configurable) |
| Shading Units | 512 |
| Tensor Cores | No |
| Ray-tracing Cores | No |
| Compute Units (Pipelines) | 8 |
Memory
| Memory Type | System Shared |
|---|---|
| Memory Size | System RAM Dependent |
| Memory Clock | System RAM Dependent |
| Effective Memory Speed | System RAM Dependent |
Graphics APIs
| DirectX | 12 |
|---|---|
| Vulkan | 1.3 |
| OpenGL | 4.6 |
| OpenCL | 2.0 |
| Ray Tracing | No |
| DLSS | No |
Technical
| TGP | 15 W |
|---|---|
| Fabrication Process | 7 nm |
| Die Size | 210 mm² |
| Transistor Count | 4.94 billion |
| Interface | IGP |
| Manufacturing | TSMC |
| Vendor | Amd |
| Build | Integrated |
| Released | February 13, 2018 |
Other Specifications
| Forza Horizon 5 | 261210 - |
|---|---|
| The Witcher 3 | 910 - - |
| Counter-Strike 2 | 271912 - |
| Far Cry 6 | 19169 - |
| Hogwarts Legacy | 11 - - - |
| CoD: Modern Warfare III | 181612 - |
| Ghost of Tsushima | 12 - - - |
| Cyberpunk 2077 | - - - |
| Shadow of the Tomb Raider | 171410 - |
| 1080p High | 16 |
| 1080p Ultra | 12 |
| Margin of Error | Low |
| Time Spy | 1412 |
| Fire Strike | 4510 |
| Wild Life Extreme | 2537 |
| Night Raid | 17984 |
| Background Blur | 21.2 img/sec |
| Face Detection | 10.9 img/sec |
| Horizon Detection | 0.34 Gpixels/sec |
| Edge Detection | 0.65 Gpixels/sec |
| Gaussian Blur | 0.51 Gpixels/sec |
| Feature Matching | 0.13 Gpixels/sec |
| Stereo Matching | 34.9 Gpixels/sec |
| Particle Physics | 1322.9 FPS |
| API | OpenGL |
| G2D Mark | 403 |
| DirectX 11 | 10 FPS |
| DirectX 12 | 8 FPS |
| GPU Compute | 867 Ops/s |
| Aztec Ruins Normal Tier | 77 FPS |
| Car Chase | 68.4 FPS |
| Manhattan 3.1.1 (1440p) | 58.9 FPS |
| T-Rex | 293.7 FPS |
| Tessellation | 340.4 FPS |
| ALU 2 | 318 FPS |
| Driver Overhead 2 | 98.4 FPS |
| OS | Windows |
| Image Classification (SP) | 924 |
| Image Segmentation (HP) | 1148 |
| Image Super Resolution (Q) | 2211 |
| Face Detection (HP) | 2819 |
| Pose Estimation (Q) | 7106 |
| Text Classification (SP) | 832 |
| Machine Translation (HP) | 1021 |
| Object Detection (SP) | 1040 |
| Depth Estimation (Q) | 3885 |
| Style Transfer (SP) | 14495 |
| Framework | ONNX |
| Backend | DirectML |
| Case | Laptop |
| Purpose | Generic |
| Segment | Entry-level |
| Texture Mapping Units (TMUs) | 32 |
| Render Output Units (ROPs) | 8 |
| Instructions Per Cycle | 2 IPC |
| Pixel Fill Rate | 9-17 GPixel/s |
| Texture Fill Rate | 35-67 GTexel/s |
| Transistor Density | 23.52 MTr/mm² |
| ECC | No |